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blit_image.cpp
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blit_image.h
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gl_buffer_cache.cpp
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gl_buffer_cache.h
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Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
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2023-01-07 15:48:50 -05:00 |
gl_compute_pipeline.cpp
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gl_compute_pipeline: Force context flush when loading shader cache
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2023-01-29 21:32:12 -05:00 |
gl_compute_pipeline.h
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gl_compute_pipeline: Force context flush when loading shader cache
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2023-01-29 21:32:12 -05:00 |
gl_device.cpp
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_device.h
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_fence_manager.cpp
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OpenGL: Prefer glClientWaitSync for OGLSync objects
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2023-03-08 20:29:25 -05:00 |
gl_fence_manager.h
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gl_fsr.cpp
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
gl_fsr.h
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
gl_graphics_pipeline.cpp
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OpenGL: Prefer glClientWaitSync for OGLSync objects
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2023-03-08 20:29:25 -05:00 |
gl_graphics_pipeline.h
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gl_graphics_pipeline: Force context flush when loading shader cache
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2023-01-29 20:26:49 -05:00 |
gl_query_cache.cpp
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gl_query_cache.h
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gl_rasterizer.cpp
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Merge pull request #9556 from vonchenplus/draw_texture
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2023-01-19 14:58:53 -05:00 |
gl_rasterizer.h
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
gl_resource_manager.cpp
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OpenGL: Prefer glClientWaitSync for OGLSync objects
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2023-03-08 20:29:25 -05:00 |
gl_resource_manager.h
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OpenGL: Prefer glClientWaitSync for OGLSync objects
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2023-03-08 20:29:25 -05:00 |
gl_shader_cache.cpp
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Merge pull request #9588 from liamwhite/bylaws-reverts
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2023-02-19 13:11:57 -05:00 |
gl_shader_cache.h
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gl_compute_pipeline: Force context flush when loading shader cache
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2023-01-29 21:32:12 -05:00 |
gl_shader_context.h
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gl_shader_manager.cpp
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_shader_manager.h
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video_core: Implement opengl/vulkan draw_texture
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2023-01-05 12:41:33 +08:00 |
gl_shader_util.cpp
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gl_shader_util.h
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gl_state_tracker.cpp
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gl_state_tracker.h
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gl_stream_buffer.cpp
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gl_stream_buffer.h
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gl_texture_cache_base.cpp
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gl_texture_cache.cpp
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Merge pull request #9925 from ameerj/gl-sync-signal
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2023-03-10 13:55:22 -05:00 |
gl_texture_cache.h
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texture_cache: OpenGL: Implement MSAA uploads and copies
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2023-02-11 15:43:07 -05:00 |
maxwell_to_gl.h
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renderer_opengl.cpp
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
renderer_opengl.h
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
util_shaders.cpp
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texture_cache: OpenGL: Implement MSAA uploads and copies
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2023-02-11 15:43:07 -05:00 |
util_shaders.h
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texture_cache: OpenGL: Implement MSAA uploads and copies
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2023-02-11 15:43:07 -05:00 |