yuzu-android/src/video_core
ReinUsesLisp 1148a4eac7 vulkan: Conditionally use shaderInt16
Add support for Polaris AMD devices.
2021-07-22 21:51:34 -04:00
..
buffer_cache buffer_cache: Mark uniform buffers as dirty if any enable bit changes 2021-07-22 21:51:34 -04:00
command_classes Merge pull request #6525 from ameerj/nvdec-fixes 2021-07-15 15:17:50 +02:00
engines shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
host_shaders Merge pull request #6459 from lat9nq/ubuntu-fixes 2021-06-30 21:47:57 -04:00
macro
renderer_opengl opengl: Declare fragment outputs even if they are not used 2021-07-22 21:51:34 -04:00
renderer_vulkan vulkan: Conditionally use shaderInt16 2021-07-22 21:51:34 -04:00
texture_cache texture_cache: Reduce invalid image/sampler error severity 2021-07-22 21:51:34 -04:00
textures shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
vulkan_common vulkan: Conditionally use shaderInt16 2021-07-22 21:51:34 -04:00
cdma_pusher.cpp Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
cdma_pusher.h
CMakeLists.txt gl_shader_cache: Rename Program abstractions into Pipeline 2021-07-22 21:51:33 -04:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dma_pusher.cpp BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
dma_pusher.h
fence_manager.h Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
framebuffer_config.h
gpu_thread.cpp GPUTHread: Remove async reads from Normal Accuracy. 2021-06-11 17:27:17 +02:00
gpu_thread.h
gpu.cpp accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
gpu.h
memory_manager.cpp shader: Address feedback 2021-07-22 21:51:25 -04:00
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
renderer_base.cpp
renderer_base.h video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
shader_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_notify.cpp
shader_notify.h
surface.cpp Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
surface.h Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
transform_feedback.cpp video_core: Abstract transform feedback translation utility 2021-07-22 21:51:33 -04:00
transform_feedback.h video_core: Abstract transform feedback translation utility 2021-07-22 21:51:33 -04:00
video_core.cpp
video_core.h