yuzu-android/src/video_core/engines
ReinUsesLisp 137a8aa55c shader/bfi: Implement register-constant buffer variant
It's the same as the variant that was implemented, but it takes the
operands from another source.
2020-01-27 01:20:38 -03:00
..
const_buffer_engine_interface.h video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
const_buffer_info.h
engine_upload.cpp
engine_upload.h
fermi_2d.cpp Fermi2D: Use a different formula for delimiting blit areas. 2019-10-17 18:21:01 -04:00
fermi_2d.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
kepler_compute.cpp video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
kepler_compute.h video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
kepler_memory.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
kepler_memory.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
maxwell_3d.cpp vk_graphics_pipeline: Set front facing properly 2020-01-18 18:50:47 -03:00
maxwell_3d.h Merge pull request #3305 from ReinUsesLisp/point-size-program 2020-01-18 01:56:32 -05:00
maxwell_dma.cpp Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
maxwell_dma.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
shader_bytecode.h shader/bfi: Implement register-constant buffer variant 2020-01-27 01:20:38 -03:00
shader_header.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
shader_type.h gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00