yuzu-android/src/video_core/buffer_cache
ReinUsesLisp 5ad62e7bfc buffer_cache: Heuristically decide to skip cache on uniform buffers
Some games benefit from skipping caches (Pokémon Sword), and others
don't (Animal Crossing: New Horizons). Add an heuristic to decide this
at runtime.

The cache hit ratio has to be ~98% or better to not skip the cache.
There are 16 frames of buffer.
2021-03-02 02:44:19 -03:00
..
buffer_base.h buffer_cache: Heuristically detect stream buffers 2021-02-13 02:17:24 -03:00
buffer_cache.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
buffer_cache.h buffer_cache: Heuristically decide to skip cache on uniform buffers 2021-03-02 02:44:19 -03:00