yuzu-android/src/video_core
2020-04-23 08:52:56 -04:00
..
buffer_cache Address Feedback. 2020-04-22 11:36:27 -04:00
engines Maxwell3D: Process Macros on MultiMethod. 2020-04-23 08:52:56 -04:00
renderer_opengl GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop, 2020-04-22 20:34:32 -04:00
renderer_vulkan Merge pull request #3677 from FernandoS27/better-sync 2020-04-22 22:09:38 -04:00
shader Merge pull request #3697 from lioncash/declarations 2020-04-23 02:18:52 -04:00
texture_cache Address Feedback. 2020-04-22 11:36:27 -04:00
textures
CMakeLists.txt Merge pull request #3677 from FernandoS27/better-sync 2020-04-22 22:09:38 -04:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp DMAPusher: Propagate multimethod writes into the engines. 2020-04-23 08:52:55 -04:00
dma_pusher.h DMAPusher: Propagate multimethod writes into the engines. 2020-04-23 08:52:55 -04:00
fence_manager.h Address Feedback. 2020-04-22 11:36:27 -04:00
gpu_asynch.cpp OpenGL: Implement Fencing backend. 2020-04-22 11:36:10 -04:00
gpu_asynch.h OpenGL: Implement Fencing backend. 2020-04-22 11:36:10 -04:00
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp Async GPU: Correct flushing behavior to be similar to old async GPU behavior. 2020-04-22 11:36:26 -04:00
gpu_thread.h GPU: Implement Flush Requests for Async mode. 2020-04-22 11:36:17 -04:00
gpu.cpp DMAPusher: Propagate multimethod writes into the engines. 2020-04-23 08:52:55 -04:00
gpu.h DMAPusher: Propagate multimethod writes into the engines. 2020-04-23 08:52:55 -04:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp
memory_manager.h
morton.cpp
morton.h
query_cache.h Address Feedback. 2020-04-22 11:36:24 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h Address Feedback. 2020-04-22 11:36:24 -04:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core.cpp
video_core.h