yuzu-android/src/video_core
2024-01-22 03:10:43 +00:00
..
buffer_cache Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
control
engines MaxwellDMA: Don't flush the outputs of a dma copy. 2023-12-31 21:00:01 +01:00
host1x codec: Update to use av frame flags 2023-12-05 21:10:38 -05:00
host_shaders
macro gl_rasterizer: Implement DrawTransformFeedback macro 2023-12-19 19:54:57 -05:00
query_cache
renderer_null
renderer_opengl Merge pull request #12415 from ameerj/ogl-draw-auto 2023-12-26 11:45:25 -05:00
renderer_vulkan Simplify VkResult lookup 2024-01-22 03:10:43 +00:00
texture_cache video_core: Fix buffer_row_length computation for linear compressed textures 2023-12-26 16:33:03 +02:00
textures
vulkan_common Simplify VkResult lookup 2024-01-22 03:10:43 +00:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt Add Vulkan-Utility-Libraries dependency 2024-01-22 01:30:44 +00:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
fence_manager.h renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00
framebuffer_config.h
fsr.cpp
fsr.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp
gpu.h
invalidation_accumulator.h
memory_manager.cpp
memory_manager.h
precompiled_headers.h
pte_kind.h
query_cache.h OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2023-12-19 17:32:31 -05:00
rasterizer_accelerated.cpp Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
rasterizer_accelerated.h Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
rasterizer_download_area.h
rasterizer_interface.h gl_rasterizer: Implement DrawTransformFeedback macro 2023-12-19 19:54:57 -05:00
renderer_base.cpp
renderer_base.h
shader_cache.cpp Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
shader_cache.h
shader_environment.cpp shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_environment.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp
video_core.h