yuzu-android/src/video_core
2020-01-24 16:43:31 -04:00
..
buffer_cache buffer_cache: Remove brace initialized for objects with default constructor 2019-11-20 16:00:40 -03:00
engines Shader_IR: Allow constant access of guest driver. 2020-01-24 16:43:30 -04:00
renderer_opengl GL Backend: Introduce indexed samplers into the GL backend 2020-01-24 16:43:31 -04:00
renderer_vulkan Merge pull request #3330 from ReinUsesLisp/vk-blit-screen 2020-01-20 22:32:16 -04:00
shader Shader_IR: deduce size of indexed samplers 2020-01-24 16:43:31 -04:00
texture_cache Merge pull request #3311 from ReinUsesLisp/z32fx24s8 2020-01-17 08:22:32 -05:00
textures Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 2019-12-22 12:24:34 -04:00
CMakeLists.txt GPU: Implement guest driver profile and deduce texture handler sizes. 2020-01-24 16:43:29 -04:00
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
dma_pusher.h
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp video_core/gpu_thread: Tidy up SwapBuffers() 2019-11-27 17:46:11 -05:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu.cpp video_core: Block in WaitFence. 2019-12-30 13:04:53 +01:00
gpu.h video_core: Block in WaitFence. 2019-12-30 13:04:53 +01:00
guest_driver.cpp Shader_IR: Address Feedback 2020-01-24 16:43:30 -04:00
guest_driver.h Shader_IR: Address Feedback 2020-01-24 16:43:30 -04:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp core/memory: Migrate over GetPointer() 2019-11-26 21:55:38 -05:00
memory_manager.h
morton.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_accelerated.cpp Added missing include 2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h core: Prepare various classes for memory read/write migration 2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h Shader_IR: Address Feedback 2020-01-24 16:43:30 -04:00
renderer_base.cpp
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp
sampler_cache.h
surface.cpp texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
surface.h texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
video_core.cpp video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
video_core.h