yuzu-android/src/video_core/engines
Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
..
fermi_2d.cpp video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
fermi_2d.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
maxwell_3d.cpp maxwell_3d: Ignore macros that have not been uploaded yet. 2018-08-08 23:25:37 -04:00
maxwell_3d.h RasterizerGL: Ignore invalid/unset vertex attributes. 2018-08-11 20:36:40 -05:00
maxwell_compute.cpp GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
maxwell_compute.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
maxwell_dma.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
maxwell_dma.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
shader_bytecode.h Merge pull request #1010 from bunnei/unk-vert-attrib-shader 2018-08-11 19:56:28 -04:00