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arm
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configure_cpu: Show/Hide debugging options
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2020-07-11 16:38:38 +01:00 |
crypto
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KeyManager: Prevent writing of invalid keys
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2020-07-10 00:39:00 -04:00 |
file_sys
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registered_cache: Add support for removing folder ncas
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2020-07-29 06:50:30 -04:00 |
frontend
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configuration: implement per-game configurations (#4098)
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2020-07-09 22:42:09 -04:00 |
gdbstub
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hle
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core_timing: Make use of uintptr_t to represent user_data
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2020-07-27 21:21:01 -04:00 |
loader
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memory
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core_timing: Make use of uintptr_t to represent user_data
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2020-07-27 21:21:01 -04:00 |
network
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network: add missing include for BSDs
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2020-07-22 22:10:15 +00:00 |
tools
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core_timing: Make use of uintptr_t to represent user_data
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2020-07-27 21:21:01 -04:00 |
CMakeLists.txt
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core/network: Add network abstraction
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2020-07-19 04:12:40 -03:00 |
constants.cpp
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constants.h
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constants: Add missing <array> include
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2020-07-16 21:43:20 -04:00 |
core_timing_util.cpp
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core_timing_util.h
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core_timing.cpp
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core_timing: Make use of uintptr_t to represent user_data
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2020-07-27 21:21:01 -04:00 |
core_timing.h
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core_timing: Make use of uintptr_t to represent user_data
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2020-07-27 21:21:01 -04:00 |
core.cpp
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device_memory: Remove unused system member
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2020-07-27 23:37:49 -04:00 |
core.h
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cpu_manager.cpp
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cpu_manager.h
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cpu_manager: Mark function getters as static
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2020-07-16 13:30:56 -04:00 |
device_memory.cpp
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device_memory: Remove unused system member
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2020-07-27 23:37:49 -04:00 |
device_memory.h
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device_memory: Remove unused system member
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2020-07-27 23:37:49 -04:00 |
hardware_interrupt_manager.cpp
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core_timing: Make use of uintptr_t to represent user_data
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2020-07-27 21:21:01 -04:00 |
hardware_interrupt_manager.h
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hardware_properties.h
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memory.cpp
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memory: Set page-table pointers before setting attribute = Memory
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2020-07-05 12:54:19 +01:00 |
memory.h
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perf_stats.cpp
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configuration: implement per-game configurations (#4098)
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2020-07-09 22:42:09 -04:00 |
perf_stats.h
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reporter.cpp
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reporter.h
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settings.cpp
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configure_graphics: Remove Force 30 FPS mode
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2020-07-28 08:07:26 -04:00 |
settings.h
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configure_graphics: Remove Force 30 FPS mode
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2020-07-28 08:07:26 -04:00 |
telemetry_session.cpp
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Rebase for per game settings
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2020-07-17 14:26:14 +10:00 |
telemetry_session.h
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