mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-30 18:04:21 +01:00
471 lines
13 KiB
C++
471 lines
13 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <string>
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#include "common/memory_util.h"
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#include "common/mem_arena.h"
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#include "common/string_util.h"
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#ifndef _WIN32
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#include <fcntl.h>
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#ifdef ANDROID
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#include <sys/ioctl.h>
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#include <linux/ashmem.h>
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#endif
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#endif
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#ifdef IOS
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void* globalbase = nullptr;
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#endif
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#ifdef ANDROID
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// Hopefully this ABI will never change...
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#define ASHMEM_DEVICE "/dev/ashmem"
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/*
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* ashmem_create_region - creates a new ashmem region and returns the file
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* descriptor, or <0 on error
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*
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* `name' is an optional label to give the region (visible in /proc/pid/maps)
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* `size' is the size of the region, in page-aligned bytes
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*/
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int ashmem_create_region(const char *name, size_t size)
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{
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int fd, ret;
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fd = open(ASHMEM_DEVICE, O_RDWR);
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if (fd < 0)
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return fd;
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if (name) {
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char buf[ASHMEM_NAME_LEN];
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strncpy(buf, name, sizeof(buf));
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ret = ioctl(fd, ASHMEM_SET_NAME, buf);
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if (ret < 0)
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goto error;
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}
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ret = ioctl(fd, ASHMEM_SET_SIZE, size);
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if (ret < 0)
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goto error;
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return fd;
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error:
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ERROR_LOG(MEMMAP, "NASTY ASHMEM ERROR: ret = %08x", ret);
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close(fd);
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return ret;
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}
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int ashmem_set_prot_region(int fd, int prot)
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{
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return ioctl(fd, ASHMEM_SET_PROT_MASK, prot);
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}
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int ashmem_pin_region(int fd, size_t offset, size_t len)
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{
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struct ashmem_pin pin = { offset, len };
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return ioctl(fd, ASHMEM_PIN, &pin);
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}
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int ashmem_unpin_region(int fd, size_t offset, size_t len)
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{
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struct ashmem_pin pin = { offset, len };
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return ioctl(fd, ASHMEM_UNPIN, &pin);
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}
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#endif // Android
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#if defined(_WIN32) && !defined(_XBOX)
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SYSTEM_INFO sysInfo;
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#endif
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// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
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#ifdef _WIN32
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size_t roundup(size_t x) {
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#ifndef _XBOX
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int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000;
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#else
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int gran = 0x10000; // 64k in 360
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#endif
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return (x + gran - 1) & ~(gran - 1);
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}
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#else
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size_t roundup(size_t x) {
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return x;
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}
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#endif
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void MemArena::GrabLowMemSpace(size_t size)
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{
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#ifdef _WIN32
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#ifndef _XBOX
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hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr);
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GetSystemInfo(&sysInfo);
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#endif
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#elif defined(ANDROID)
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// Use ashmem so we don't have to allocate a file on disk!
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fd = ashmem_create_region("PPSSPP_RAM", size);
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// Note that it appears that ashmem is pinned by default, so no need to pin.
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if (fd < 0)
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{
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ERROR_LOG(MEMMAP, "Failed to grab ashmem space of size: %08x errno: %d", (int)size, (int)(errno));
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return;
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}
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#else
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// Try to find a non-existing filename for our shared memory.
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// In most cases the first one will be available, but it's nicer to search
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// a bit more.
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for (int i = 0; i < 10000; i++)
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{
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std::string file_name = Common::StringFromFormat("/citramem.%d", i);
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fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600);
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if (fd != -1)
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{
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shm_unlink(file_name.c_str());
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break;
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}
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else if (errno != EEXIST)
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{
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ERROR_LOG(MEMMAP, "shm_open failed: %s", strerror(errno));
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return;
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}
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}
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if (ftruncate(fd, size) < 0)
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ERROR_LOG(MEMMAP, "Failed to allocate low memory space");
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#endif
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}
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void MemArena::ReleaseSpace()
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{
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#ifdef _WIN32
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CloseHandle(hMemoryMapping);
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hMemoryMapping = 0;
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#elif defined(__SYMBIAN32__)
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memmap->Close();
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delete memmap;
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#else
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close(fd);
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#endif
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}
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void *MemArena::CreateView(s64 offset, size_t size, void *base)
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{
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#ifdef _WIN32
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#ifdef _XBOX
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size = roundup(size);
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// use 64kb pages
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void * ptr = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
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return ptr;
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#else
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size = roundup(size);
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void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
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return ptr;
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#endif
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#else
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void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED |
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// Do not sync memory to underlying file. Linux has this by default.
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#ifdef BLACKBERRY
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MAP_NOSYNCFILE |
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#elif defined(__FreeBSD__)
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MAP_NOSYNC |
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#endif
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((base == nullptr) ? 0 : MAP_FIXED), fd, offset);
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if (retval == MAP_FAILED)
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{
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NOTICE_LOG(MEMMAP, "mmap failed");
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return nullptr;
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}
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return retval;
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#endif
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}
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void MemArena::ReleaseView(void* view, size_t size)
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{
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#ifdef _WIN32
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#ifndef _XBOX
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UnmapViewOfFile(view);
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#endif
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#elif defined(__SYMBIAN32__)
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memmap->Decommit(((int)view - (int)memmap->Base()) & 0x3FFFFFFF, size);
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#else
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munmap(view, size);
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#endif
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}
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#ifndef __SYMBIAN32__
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u8* MemArena::Find4GBBase()
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{
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#ifdef _M_X64
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#ifdef _WIN32
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// 64 bit
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u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
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VirtualFree(base, 0, MEM_RELEASE);
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return base;
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#else
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// Very precarious - mmap cannot return an error when trying to map already used pages.
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// This makes the Windows approach above unusable on Linux, so we will simply pray...
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return reinterpret_cast<u8*>(0x2300000000ULL);
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#endif
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#else // 32 bit
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#ifdef _WIN32
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u8* base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE, PAGE_READWRITE);
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if (base) {
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VirtualFree(base, 0, MEM_RELEASE);
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}
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return base;
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#else
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#ifdef IOS
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void* base = nullptr;
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if (globalbase == nullptr){
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base = mmap(0, 0x08000000, PROT_READ | PROT_WRITE,
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MAP_ANON | MAP_SHARED, -1, 0);
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if (base == MAP_FAILED) {
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PanicAlert("Failed to map 128 MB of memory space: %s", strerror(errno));
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return 0;
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}
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munmap(base, 0x08000000);
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globalbase = base;
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}
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else{ base = globalbase; }
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#else
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void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE,
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MAP_ANON | MAP_SHARED, -1, 0);
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if (base == MAP_FAILED) {
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PanicAlert("Failed to map 256 MB of memory space: %s", strerror(errno));
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return 0;
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}
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munmap(base, 0x10000000);
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#endif
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return static_cast<u8*>(base);
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#endif
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#endif
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}
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#endif
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// yeah, this could also be done in like two bitwise ops...
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#define SKIP(a_flags, b_flags)
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//if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
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// continue;
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//if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
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// continue;
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static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
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// OK, we know where to find free space. Now grab it!
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// We just mimic the popular BAT setup.
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size_t position = 0;
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size_t last_position = 0;
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#if defined(_XBOX)
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void *ptr;
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#endif
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// Zero all the pointers to be sure.
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].out_ptr_low)
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*views[i].out_ptr_low = 0;
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if (views[i].out_ptr)
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*views[i].out_ptr = 0;
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}
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int i;
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for (i = 0; i < num_views; i++)
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{
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const MemoryView &view = views[i];
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if (view.size == 0)
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continue;
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SKIP(flags, view.flags);
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if (view.flags & MV_MIRROR_PREVIOUS) {
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position = last_position;
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}
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else {
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#ifdef __SYMBIAN32__
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*(view.out_ptr_low) = (u8*)((int)arena->memmap->Base() + view.virtual_address);
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arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
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}
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*(view.out_ptr) = (u8*)((int)arena->memmap->Base() + view.virtual_address & 0x3FFFFFFF);
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#elif defined(_XBOX)
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*(view.out_ptr_low) = (u8*)(base + view.virtual_address);
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//arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size);
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ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE);
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}
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*(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF);
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#else
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*(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size);
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if (!*view.out_ptr_low)
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goto bail;
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}
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#ifdef _M_X64
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*view.out_ptr = (u8*)arena->CreateView(
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position, view.size, base + view.virtual_address);
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#else
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if (view.flags & MV_MIRROR_PREVIOUS) { // TODO: should check if the two & 0x3FFFFFFF are identical.
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// No need to create multiple identical views.
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*view.out_ptr = *views[i - 1].out_ptr;
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}
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else {
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*view.out_ptr = (u8*)arena->CreateView(
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position, view.size, base + (view.virtual_address & 0x3FFFFFFF));
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if (!*view.out_ptr)
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goto bail;
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}
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#endif
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#endif
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last_position = position;
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position += roundup(view.size);
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}
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return true;
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bail:
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// Argh! ERROR! Free what we grabbed so far so we can try again.
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for (int j = 0; j <= i; j++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if (views[j].out_ptr_low && *views[j].out_ptr_low)
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{
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arena->ReleaseView(*views[j].out_ptr_low, views[j].size);
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*views[j].out_ptr_low = nullptr;
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}
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if (*views[j].out_ptr)
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{
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#ifdef _M_X64
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arena->ReleaseView(*views[j].out_ptr, views[j].size);
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#else
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if (!(views[j].flags & MV_MIRROR_PREVIOUS))
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{
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arena->ReleaseView(*views[j].out_ptr, views[j].size);
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}
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#endif
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*views[j].out_ptr = nullptr;
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}
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}
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return false;
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}
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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size_t total_mem = 0;
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int base_attempts = 0;
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
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total_mem += roundup(views[i].size);
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}
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// Grab some pagefile backed memory out of the void ...
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#ifndef __SYMBIAN32__
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arena->GrabLowMemSpace(total_mem);
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#endif
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// Now, create views in high memory where there's plenty of space.
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#ifdef _M_X64
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u8 *base = MemArena::Find4GBBase();
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// This really shouldn't fail - in 64-bit, there will always be enough
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// address space.
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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#elif defined(_XBOX)
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// Reserve 256MB
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u8 *base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE | MEM_LARGE_PAGES, PAGE_READWRITE);
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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exit(0);
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return 0;
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}
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#elif defined(_WIN32)
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// Try a whole range of possible bases. Return once we got a valid one.
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u32 max_base_addr = 0x7FFF0000 - 0x10000000;
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u8 *base = nullptr;
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for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000)
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{
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base_attempts++;
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base = (u8 *)base_addr;
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if (Memory_TryBase(base, views, num_views, flags, arena))
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{
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INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts);
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base_attempts = 0;
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break;
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}
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}
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#elif defined(__SYMBIAN32__)
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arena->memmap = new RChunk();
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arena->memmap->CreateDisconnectedLocal(0, 0, 0x10000000);
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if (!Memory_TryBase(arena->memmap->Base(), views, num_views, flags, arena))
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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u8* base = arena->memmap->Base();
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#else
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// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
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u8 *base = MemArena::Find4GBBase();
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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ERROR_LOG(MEMMAP, "MemoryMap_Setup: Failed finding a memory base.");
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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#endif
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if (base_attempts)
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PanicAlert("No possible memory base pointer found!");
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return base;
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}
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if (views[i].out_ptr_low && *views[i].out_ptr_low)
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arena->ReleaseView(*views[i].out_ptr_low, views[i].size);
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if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low))
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arena->ReleaseView(*views[i].out_ptr, views[i].size);
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*views[i].out_ptr = nullptr;
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if (views[i].out_ptr_low)
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*views[i].out_ptr_low = nullptr;
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}
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}
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