yuzu-android/src
ReinUsesLisp 39c97f1b65 gl_stream_buffer: Use InvalidateBufferData instead unmap and map
Making the stream buffer resident increases GPU usage significantly on
some games. This seems to be addressed invalidating the stream buffer
with InvalidateBufferData instead of using a Unmap + Map (with
invalidation flags).
2020-06-24 02:36:14 -03:00
..
audio_core audren: Implement RendererInfo 2020-06-13 14:04:28 +10:00
common common/telemetry: Add AVX512 to telemetry 2020-06-20 00:31:37 -04:00
core Merge pull request #4138 from Morph1984/GyroscopeZeroDriftMode 2020-06-23 21:56:16 -04:00
input_common input_common/motion_emu: Remove redundant move 2020-06-19 14:29:59 +01:00
tests
video_core gl_stream_buffer: Use InvalidateBufferData instead unmap and map 2020-06-24 02:36:14 -03:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu Merge pull request #3948 from Morph1984/log-cpu-instructions 2020-06-23 15:19:47 -04:00
yuzu_cmd Fix: fatal error CVT1100 when compiling manifest file 2020-06-21 03:11:23 +02:00
yuzu_tester yuzu_tester: Silence type conversion warning 2020-06-22 22:56:15 -04:00
.clang-format
CMakeLists.txt