yuzu-android/src/video_core/renderer_opengl
2018-08-09 20:36:03 -04:00
..
gl_rasterizer_cache.cpp textures: Refactor out for Texture/Depth FormatFromPixelFormat. 2018-08-09 20:36:03 -04:00
gl_rasterizer_cache.h textures: Refactor out for Texture/Depth FormatFromPixelFormat. 2018-08-09 20:36:03 -04:00
gl_rasterizer.cpp Merge pull request #984 from bunnei/rt-none 2018-08-09 13:12:28 -04:00
gl_rasterizer.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
gl_resource_manager.h
gl_shader_decompiler.cpp gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList() 2018-08-09 17:29:11 -04:00
gl_shader_decompiler.h
gl_shader_gen.cpp
gl_shader_gen.h
gl_shader_manager.cpp gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding() 2018-08-04 02:57:11 -04:00
gl_shader_manager.h gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function 2018-08-03 12:08:17 -04:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp
gl_state.h maxwell_3d: Use correct const buffer size and check bounds. 2018-08-08 02:10:25 -04:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16. 2018-08-08 23:28:17 -04:00
renderer_opengl.cpp renderer_opengl: Use trace log in a few places. 2018-08-08 01:53:23 -04:00
renderer_opengl.h video_core: Eliminate the g_renderer global variable 2018-08-04 02:36:57 -04:00