mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-27 02:04:21 +01:00
12f78c2ba6
Apparently /DEBUG implicitly disables linker optimizations. This explicitly re-enables them, giving a 40% reduction in binary sizes and a very slight runtime speed improvement.
228 lines
8.6 KiB
CMake
228 lines
8.6 KiB
CMake
# CMake 2.8.11 required for Qt5 settings to be applied automatically on
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# dependent libraries.
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cmake_minimum_required(VERSION 2.8.11)
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project(citra)
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if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git/hooks/pre-commit)
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message(STATUS "Copying pre-commit hook")
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file(COPY hooks/pre-commit
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DESTINATION ${CMAKE_CURRENT_SOURCE_DIR}/.git/hooks)
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endif()
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if (NOT MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes -pthread")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
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else()
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# Silence "deprecation" warnings
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add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE)
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# Avoid windows.h junk
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add_definitions(/DNOMINMAX)
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# set up output paths for executable binaries (.exe-files, and .dll-files on DLL-capable platforms)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
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# Tweak optimization settings
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# As far as I can tell, there's no way to override the CMake defaults while leaving user
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# changes intact, so we'll just clobber everything and say sorry.
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message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
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# /W3 - Level 3 warnings
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# /MP - Multi-threaded compilation
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# /Zi - Output debugging information
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# /Zo - enahnced debug info for optimized builds
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set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo" CACHE STRING "" FORCE)
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# /GR- - Disable RTTI
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# /EHsc - C++-only exception handling semantics
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /GR- /EHsc" CACHE STRING "" FORCE)
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# /MDd - Multi-threaded Debug Runtime DLL
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set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
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# /O2 - Optimization level 2
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# /GS- - No stack buffer overflow checks
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# /MD - Multi-threaded runtime DLL
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set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
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endif()
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add_definitions(-DSINGLETHREADED)
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# CMake seems to only define _DEBUG on Windows
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set_property(DIRECTORY APPEND PROPERTY
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COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
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find_package(PNG QUIET)
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if (PNG_FOUND)
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add_definitions(-DHAVE_PNG)
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else()
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message(STATUS "libpng not found. Some debugging features have been disabled.")
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endif()
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find_package(Boost 1.57.0)
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if (Boost_FOUND)
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include_directories(${Boost_INCLUDE_DIRS})
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else()
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message(STATUS "Boost 1.57.0 or newer not found, falling back to externals")
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include_directories(externals/boost)
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endif()
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# Include bundled CMake modules
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/externals/cmake-modules")
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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option(ENABLE_GLFW "Enable the GLFW frontend" ON)
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if (ENABLE_GLFW)
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if (WIN32)
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# Detect toolchain and platform
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if (MSVC)
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(TMP_ARCH "x64")
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elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
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set(TMP_ARCH "Win32")
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else()
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set(TMP_ARCH "UNKNOWN")
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message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use. (Try checking CMakeOutput.log to find out why.)")
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endif()
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if (MSVC11) # Visual C++ 2012
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set(TMP_TOOLSET "v110")
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elseif (MSVC12) # Visual C++ 2013
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set(TMP_TOOLSET "v120")
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else()
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set(TMP_TOOLSET "UNSUPPORTED")
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message(SEND_ERROR "We don't supply GLFW binaries for your version of MSVC, you might have to provide them yourself.")
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endif()
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set(TMP_TOOLSET "msvc_${TMP_TOOLSET}-${TMP_ARCH}")
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else()
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# Assume mingw
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(TMP_ARCH "x86_64")
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elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
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set(TMP_ARCH "i686")
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else()
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set(TMP_ARCH "UNKNOWN")
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message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use.")
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endif()
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set(TMP_TOOLSET "mingw-${TMP_ARCH}")
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endif()
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set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.1.1.bin")
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set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
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set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
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# Clean up after ourselves
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unset(TMP_TOOLSET)
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unset(TMP_ARCH)
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set(GLFW_LIBRARIES glfw3)
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else()
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find_package(PkgConfig REQUIRED)
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pkg_search_module(GLFW REQUIRED glfw3)
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endif()
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include_directories(${GLFW_INCLUDE_DIRS})
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link_directories(${GLFW_LIBRARY_DIRS})
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endif()
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IF (APPLE)
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FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
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FIND_LIBRARY(IOKIT_LIBRARY IOKit) # GLFW dependency
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FIND_LIBRARY(COREVIDEO_LIBRARY CoreVideo) # GLFW dependency
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set(PLATFORM_LIBRARIES iconv ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
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ELSEIF(MINGW)
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# GCC does not support codecvt, so use iconv instead
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set(PLATFORM_LIBRARIES winmm ws2_32 iconv)
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# WSAPoll functionality doesn't exist before WinNT 6.x (Vista and up)
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add_definitions(-D_WIN32_WINNT=0x0600)
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ELSEIF(WIN32)
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set(PLATFORM_LIBRARIES winmm ws2_32)
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ELSE()
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set(PLATFORM_LIBRARIES rt)
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ENDIF (APPLE)
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option(ENABLE_QT "Enable the Qt frontend" ON)
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option(CITRA_FORCE_QT4 "Use Qt4 even if Qt5 is available." OFF)
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if (ENABLE_QT)
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# Set CMAKE_PREFIX_PATH if QTDIR is defined in the environment This allows CMake to
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# automatically find the Qt packages on Windows
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if (DEFINED ENV{QTDIR})
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list(APPEND CMAKE_PREFIX_PATH "$ENV{QTDIR}")
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endif()
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if (NOT CITRA_FORCE_QT4)
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find_package(Qt5 COMPONENTS Widgets OpenGL)
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set(CITRA_QT_LIBS Qt5::Widgets Qt5::OpenGL)
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endif()
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if (CITRA_FORCE_QT4 OR NOT Qt5_FOUND)
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# Try to fallback to Qt4
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find_package(Qt4 REQUIRED COMPONENTS QtGui QtOpenGL)
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set(CITRA_QT_LIBS Qt4::QtGui Qt4::QtOpenGL)
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endif()
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endif()
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# This function should be passed a list of all files in a target. It will automatically generate
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# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
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# one in the filesystem.
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function(create_directory_groups)
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# Place any files that aren't in the source list in a separate group so that they don't get in
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# the way.
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source_group("Other Files" REGULAR_EXPRESSION ".")
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foreach(file_name ${ARGV})
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get_filename_component(dir_name "${file_name}" PATH)
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# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
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string(REPLACE "/" "\\" group_name "${dir_name}")
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source_group("${group_name}" FILES "${file_name}")
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endforeach()
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endfunction()
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# generate git revision information
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include(GetGitRevisionDescription)
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get_git_head_revision(GIT_REF_SPEC GIT_REV)
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git_describe(GIT_DESC --always --long --dirty)
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git_branch_name(GIT_BRANCH)
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set(INI_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/inih")
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include_directories(${INI_PREFIX})
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add_subdirectory(${INI_PREFIX})
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include_directories(externals/nihstro/include)
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if (MSVC)
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add_subdirectory(externals/getopt)
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endif()
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# process subdirectories
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if(ENABLE_QT)
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include_directories(externals/qhexedit)
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add_subdirectory(externals/qhexedit)
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endif()
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add_subdirectory(src)
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# Install freedesktop.org metadata files, following those specifications:
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# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
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# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
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# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|OpenBSD|NetBSD")
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install(FILES "${CMAKE_SOURCE_DIR}/dist/citra.desktop"
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DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
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install(FILES "${CMAKE_SOURCE_DIR}/dist/citra.svg"
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DESTINATION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
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install(FILES "${CMAKE_SOURCE_DIR}/dist/citra.xml"
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DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
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endif()
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