..
buffer_cache
Merge pull request #9822 from ameerj/buffcache-ssbo-addr
2023-03-09 09:18:39 -05:00
control
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
engines
Merge pull request #9943 from vonchenplus/gentleman
2023-03-13 13:45:17 -04:00
host1x
Allow >1 cpu threads on video decoding, disable multi-frame decoding
2023-02-14 18:55:46 +00:00
host_shaders
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
macro
MacroHLE: eliminate 2 rushed macros.
2023-01-05 20:53:31 -05:00
renderer_null
Engines: Implement Accelerate DMA Texture.
2023-03-05 12:18:00 +01:00
renderer_opengl
Merge pull request #9943 from vonchenplus/gentleman
2023-03-13 13:45:17 -04:00
renderer_vulkan
Merge pull request #9931 from liamwhite/sched
2023-03-15 20:19:35 -04:00
texture_cache
Merge pull request #9933 from vonchenplus/texture_format
2023-03-14 11:35:37 -04:00
textures
Merge pull request #9933 from vonchenplus/texture_format
2023-03-14 11:35:37 -04:00
vulkan_common
vulkan: disable extendedDynamicState3ColorBlendEquation on radv
2023-03-15 15:55:07 -04:00
cache_types.h
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt
Partially apply LTO to only core and video_core projects.
2023-02-27 18:44:14 -03:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
2023-02-14 12:35:39 -05:00
dma_pusher.h
MacroHLE: Refactor MacroHLE system.
2023-01-01 16:43:57 -05:00
fence_manager.h
framebuffer_config.h
nvnflinger: fix name
2023-03-01 10:39:49 -05:00
fsr.cpp
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
fsr.h
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
gpu_thread.cpp
bounded_threadsafe_queue: Deduplicate and add PushModes
2023-03-21 19:20:21 -04:00
gpu_thread.h
gpu_thread: Use bounded queue
2023-03-03 18:20:56 -07:00
gpu.cpp
core_timing: Use higher precision sleeps on Windows
2023-03-05 02:36:31 -05:00
gpu.h
invalidation_accumulator.h
BufferBase: Don't ignore GPU pages.
2023-01-05 14:00:10 -05:00
memory_manager.cpp
Revert "MemoryManager: use fastmem directly."
2023-01-25 10:12:04 +00:00
memory_manager.h
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
precompiled_headers.h
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00
pte_kind.h
query_cache.h
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
Merge pull request #9556 from vonchenplus/draw_texture
2023-01-19 14:58:53 -05:00
renderer_base.cpp
renderer_base.h
shader_cache.cpp
shader_cache.h
shader_environment.cpp
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
shader_environment.h
MacroHLE: Add HLE replacement for base vertex and base instance.
2023-01-01 16:43:57 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
video_core: Integrate SMAA
2022-12-08 17:17:45 -05:00
smaa_search_tex.h
video_core: Integrate SMAA
2022-12-08 17:17:45 -05:00
surface.cpp
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
2023-02-14 12:35:39 -05:00
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp
video_core.h