yuzu-android/src/video_core
Morph 407dc917f1 bounded_threadsafe_queue: Deduplicate and add PushModes
Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21 19:20:21 -04:00
..
buffer_cache Merge pull request #9822 from ameerj/buffcache-ssbo-addr 2023-03-09 09:18:39 -05:00
control general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
engines Merge pull request #9943 from vonchenplus/gentleman 2023-03-13 13:45:17 -04:00
host1x Allow >1 cpu threads on video decoding, disable multi-frame decoding 2023-02-14 18:55:46 +00:00
host_shaders general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
macro MacroHLE: eliminate 2 rushed macros. 2023-01-05 20:53:31 -05:00
renderer_null Engines: Implement Accelerate DMA Texture. 2023-03-05 12:18:00 +01:00
renderer_opengl Merge pull request #9943 from vonchenplus/gentleman 2023-03-13 13:45:17 -04:00
renderer_vulkan Merge pull request #9931 from liamwhite/sched 2023-03-15 20:19:35 -04:00
texture_cache Merge pull request #9933 from vonchenplus/texture_format 2023-03-14 11:35:37 -04:00
textures Merge pull request #9933 from vonchenplus/texture_format 2023-03-14 11:35:37 -04:00
vulkan_common vulkan: disable extendedDynamicState3ColorBlendEquation on radv 2023-03-15 15:55:07 -04:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt Partially apply LTO to only core and video_core projects. 2023-02-27 18:44:14 -03:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 2023-02-14 12:35:39 -05:00
dma_pusher.h MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
fence_manager.h
framebuffer_config.h nvnflinger: fix name 2023-03-01 10:39:49 -05:00
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gpu_thread.cpp bounded_threadsafe_queue: Deduplicate and add PushModes 2023-03-21 19:20:21 -04:00
gpu_thread.h gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
gpu.cpp core_timing: Use higher precision sleeps on Windows 2023-03-05 02:36:31 -05:00
gpu.h
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
memory_manager.cpp Revert "MemoryManager: use fastmem directly." 2023-01-25 10:12:04 +00:00
memory_manager.h general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
pte_kind.h
query_cache.h general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h Merge pull request #9556 from vonchenplus/draw_texture 2023-01-19 14:58:53 -05:00
renderer_base.cpp
renderer_base.h
shader_cache.cpp
shader_cache.h
shader_environment.cpp Video_core: Address feedback 2023-01-04 14:39:42 -05:00
shader_environment.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_search_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
surface.cpp remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 2023-02-14 12:35:39 -05:00
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp
video_core.h