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Sometimes it can be beneficial to use this in places where an explicit cast needs to happen otherwise. By using the evaluation method, it's not necessary anymore to explicitly write the underlying type in this case. |
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externals | ||
src | ||
vsprops | ||
.gitignore | ||
.travis-build.sh | ||
.travis-deps.sh | ||
.travis.yml | ||
citra.sln | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
license.txt | ||
README.md |
citra emulator
An experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included. Please read the FAQ before getting started with the project.
For development discussion, please join us @ #citra on freenode.
Development
If you want to contribute please take a took at the Contributor's Guide, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.
Building
- Windows: Windows Build
- Linux: Linux Build