yuzu-android/src/video_core
Fernando Sahmkow 4e2071b6d9 texture_cache: Correct premature texceptions
Due to our current infrastructure, it is possible for a mipmap to be set 
on as a render target before a texception of that mipmap's superset be 
set afterwards. This is problematic as we rely on texture views to set 
up texceptions and protecting render targets targets for 3D texture 
rendering.

One simple solution is to configure framebuffers after texture setup but 
this brings other problems. This solution, forces a reconfiguration of 
the framebuffers after such event happens.
2019-06-20 21:36:12 -03:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
engines Merge pull request #2562 from ReinUsesLisp/split-cbuf-upload 2019-06-17 22:35:04 -04:00
renderer_opengl texture_cache: Correct premature texceptions 2019-06-20 21:36:12 -03:00
renderer_vulkan Merge pull request #2538 from ReinUsesLisp/ssy-pbk 2019-06-15 20:30:13 -04:00
shader shader: Split SSY and PBK stack 2019-06-07 02:18:27 -03:00
texture_cache texture_cache: Correct premature texceptions 2019-06-20 21:36:12 -03:00
textures gl_texture_cache: Add fast copy path 2019-06-20 21:36:11 -03:00
CMakeLists.txt texture_cache: Split texture cache into different files 2019-06-20 21:36:11 -03:00
dma_pusher.cpp Dma_pusher: ASSERT on empty command_list 2019-05-19 10:48:31 -04:00
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
gpu_asynch.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_asynch.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_synch.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_synch.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_thread.cpp core/core_timing_util: Use std::chrono types for specifying time units 2019-06-04 20:31:24 -04:00
gpu_thread.h Merge pull request #2467 from lioncash/move 2019-05-19 15:20:37 +01:00
gpu.cpp Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr 2019-06-20 21:36:11 -03:00
gpu.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
macro_interpreter.cpp Revert #2466 2019-05-19 16:04:44 -04:00
macro_interpreter.h
memory_manager.cpp Change texture_cache chaching from GPUAddr to CacheAddr 2019-06-20 21:36:12 -03:00
memory_manager.h GPUVM: Correct GPU VM virtual address space 2019-06-09 17:47:15 -04:00
morton.cpp video_core: Refactor to use MemoryManager interface for all memory access. 2019-03-16 00:38:48 -04:00
morton.h video_core: Refactor to use MemoryManager interface for all memory access. 2019-03-16 00:38:48 -04:00
rasterizer_cache.cpp
rasterizer_cache.h Merge pull request #2452 from FernandoS27/raster-cache-fix 2019-05-19 16:00:44 +01:00
rasterizer_interface.h Change texture_cache chaching from GPUAddr to CacheAddr 2019-06-20 21:36:12 -03:00
renderer_base.cpp video_core/engines: Remove unnecessary includes 2019-03-05 20:35:32 -05:00
renderer_base.h
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
surface.cpp video_core: Silent -Wswitch warnings 2019-04-18 15:54:39 -03:00
surface.h video_core: Remove unused Fill surface type 2019-02-01 02:57:47 -03:00
video_core.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00