..
buffer_cache
video_core: Resolve -Wdocumentation warnings
2021-01-17 02:44:21 -05:00
command_classes
common/bit_util: Replace CLZ/CTZ operations with standardized ones
2021-01-15 02:15:32 -05:00
engines
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
2021-01-15 16:27:28 -03:00
host_shaders
host_shaders: Add Vulkan assembler compute shaders
2020-12-30 02:03:50 -03:00
macro
video_core: Remove unnecessary enum class casting in logging messages
2020-12-07 00:41:50 -05:00
renderer_opengl
renderer_opengl: Avoid precompiled cache and force NV GL cache directory
2021-01-21 00:41:03 -03:00
renderer_vulkan
vk_texture_cache: Use Download memory types for texture flushes
2021-01-15 16:19:40 -03:00
shader
renderer_vulkan: Move device abstraction to vulkan_common
2021-01-04 02:22:22 -03:00
texture_cache
texture_cache/util: Resolve -Wsign-compare warning
2021-01-17 02:47:48 -05:00
textures
common/alignment: Rename AlignBits to AlignUpLog2
2021-01-15 04:13:33 -03:00
vulkan_common
Merge pull request #5745 from lioncash/documentation
2021-01-17 05:37:17 -03:00
cdma_pusher.cpp
common/bit_util: Replace CLZ/CTZ operations with standardized ones
2021-01-15 02:15:32 -05:00
cdma_pusher.h
common/bit_util: Replace CLZ/CTZ operations with standardized ones
2021-01-15 02:15:32 -05:00
CMakeLists.txt
Merge pull request #5262 from ReinUsesLisp/buffer-base
2021-01-16 19:48:26 -03:00
compatible_formats.cpp
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-04 02:06:40 -03:00
compatible_formats.h
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-04 02:06:40 -03:00
delayed_destruction_ring.h
video_core: Add a delayed destruction ring abstraction
2020-12-30 02:10:19 -03:00
dirty_flags.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
dirty_flags.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
dma_pusher.cpp
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
dma_pusher.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
fence_manager.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
framebuffer_config.h
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
2020-12-28 16:33:48 -08:00
gpu_thread.cpp
gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
2020-12-28 21:33:34 -08:00
gpu_thread.h
video_core: gpu: Implement synchronous mode using threaded GPU.
2020-12-28 16:33:48 -08:00
gpu.cpp
video_core: gpu: Implement synchronous mode using threaded GPU.
2020-12-28 16:33:48 -08:00
gpu.h
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
2021-01-15 16:27:28 -03:00
guest_driver.cpp
guest_driver.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
memory_manager.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
memory_manager.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
morton.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
morton.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
query_cache.h
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
renderer_base.cpp
renderer_base.h
shader_cache.h
shader_notify.cpp
shader_notify.h
surface.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
surface.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
video_core.cpp
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
2020-12-28 16:33:48 -08:00
video_core.h