host_shaders
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Texture Cache: Correct conversion shaders.
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2021-11-22 00:21:42 +01:00 |
texture_cache
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Add missing pixel format mapping
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2021-11-29 12:39:37 +08:00 |
textures
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TextureCache: Fix Automatic Anisotropic.
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2021-11-17 03:15:08 +01:00 |
gpu.h
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
surface.cpp
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
surface.h
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
video_core.h
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Fix screenshot dimensions when at 1x scale
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2021-11-20 17:50:24 -05:00 |