yuzu-android/src/video_core/renderer_vulkan
Rodrigo Locatti 7e38dd580f
Merge pull request #3753 from ReinUsesLisp/ac-vulkan
{gl,vk}_rasterizer: Add lazy default buffer maker and use it for empty buffers
2020-04-26 01:55:43 -03:00
..
shaders vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
fixed_pipeline_state.cpp fixed_pipeline_state: Hash and compare the whole structure 2020-04-18 19:57:26 -03:00
fixed_pipeline_state.h Fix -Werror=conversion error. 2020-04-24 09:33:04 +02:00
maxwell_to_vk.cpp maxwell_to_vk: Add uint16 vertex formats 2020-04-15 04:06:30 -03:00
maxwell_to_vk.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
nsight_aftermath_tracker.cpp renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
nsight_aftermath_tracker.h renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
renderer_vulkan.cpp renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c0 2020-04-19 00:32:23 +00:00
renderer_vulkan.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_blit_screen.cpp vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo 2020-04-15 03:30:08 -03:00
vk_blit_screen.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_buffer_cache.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_buffer_cache.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_compute_pass.cpp vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
vk_compute_pass.h vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
vk_compute_pipeline.cpp renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
vk_compute_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_device.cpp renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
vk_device.h renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
vk_fence_manager.cpp Address Feedback. 2020-04-22 11:36:24 -04:00
vk_fence_manager.h Address Feedback. 2020-04-22 11:36:24 -04:00
vk_graphics_pipeline.cpp Merge pull request #3653 from ReinUsesLisp/nsight-aftermath 2020-04-22 11:39:01 -04:00
vk_graphics_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.h video_core: Amend doxygen comment references 2020-04-15 22:33:29 -04:00
vk_pipeline_cache.cpp Merge pull request #3677 from FernandoS27/better-sync 2020-04-22 22:09:38 -04:00
vk_pipeline_cache.h ShaderCache/PipelineCache: Cache null shaders. 2020-04-22 11:36:25 -04:00
vk_query_cache.cpp renderer_vulkan: Catch device losses in more places 2020-04-13 17:33:59 -03:00
vk_query_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_rasterizer.cpp Merge pull request #3753 from ReinUsesLisp/ac-vulkan 2020-04-26 01:55:43 -03:00
vk_rasterizer.h Merge pull request #3753 from ReinUsesLisp/ac-vulkan 2020-04-26 01:55:43 -03:00
vk_renderpass_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_renderpass_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_scheduler.cpp renderer_vulkan: Catch device losses in more places 2020-04-13 17:33:59 -03:00
vk_scheduler.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_decompiler.cpp Merge pull request #3612 from ReinUsesLisp/red 2020-04-15 15:03:49 -04:00
vk_shader_decompiler.h
vk_shader_util.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_util.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_staging_buffer_pool.cpp vk_rasterizer: Add lazy default buffer maker and use it for empty buffers 2020-04-21 19:55:52 -03:00
vk_staging_buffer_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_state_tracker.cpp
vk_state_tracker.h
vk_stream_buffer.cpp vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers 2020-04-17 18:12:48 -03:00
vk_stream_buffer.h vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers 2020-04-17 18:12:48 -03:00
vk_swapchain.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_swapchain.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_update_descriptor.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_update_descriptor.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
wrapper.cpp Merge pull request #3721 from ReinUsesLisp/sort-devices 2020-04-25 03:27:40 -04:00
wrapper.h Merge pull request #3677 from FernandoS27/better-sync 2020-04-22 22:09:38 -04:00