yuzu-android/src
ReinUsesLisp 7f13104c17 shader: Support out of bound local memory reads and immediate writes
Support ignoring immediate out of bound writes. Writing dynamically out
of bounds is not yet supported (e.g. R0+0x4).

Reading out of bounds yields zero. This is supported checking for the
size from the IR; if the input is immediate, the optimization passes
will drop it.
2021-07-22 21:51:41 -04:00
..
audio_core
common cmake: Remove shader cache version 2021-07-22 21:51:40 -04:00
core cmake: Remove shader cache version 2021-07-22 21:51:40 -04:00
input_common
shader_recompiler shader: Support out of bound local memory reads and immediate writes 2021-07-22 21:51:41 -04:00
tests shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
video_core vulkan/blit_image: Commit descriptor sets within worker thread 2021-07-22 21:51:40 -04:00
web_service
yuzu qt: Remove "experimental" from asynchronous shader building UI 2021-07-22 21:51:40 -04:00
yuzu_cmd general: Add setting shader_backend 2021-07-22 21:51:39 -04:00
.clang-format
CMakeLists.txt shader: Initial recompiler work 2021-07-22 21:51:21 -04:00