yuzu-android/src/video_core
2022-03-24 18:13:33 -07:00
..
buffer_cache buffer_cache: reset cached write bits after flushing invalidations 2022-03-23 20:59:01 -04:00
command_classes video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
engines video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
host_shaders Address review comments 2022-03-16 18:00:42 -04:00
macro common/xbyak_api: Make BuildRegSet() constexpr 2022-01-26 16:29:15 -05:00
renderer_opengl hle: nvflinger: Move PixelFormat to its own header. 2022-03-24 18:13:32 -07:00
renderer_vulkan hle: nvflinger: Move PixelFormat to its own header. 2022-03-24 18:13:32 -07:00
texture_cache Merge pull request #8048 from ameerj/include-purge 2022-03-21 18:03:54 -07:00
textures general: Fix clang/gcc build errors 2022-03-20 02:25:09 -04:00
vulkan_common video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
cdma_pusher.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
cdma_pusher.h common: Reduce unused includes 2022-03-19 15:01:31 -04:00
CMakeLists.txt video_core/cmake: link against libva explicitly ... 2021-12-02 22:35:30 -07:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h TextureCache: Modify Viewports/Scissors according to Rescale. 2021-11-16 22:11:27 +01:00
dma_pusher.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
dma_pusher.h
fence_manager.h general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
framebuffer_config.h hle: nvflinger: Move BufferTransformFlags to its own header. 2022-03-24 18:13:32 -07:00
gpu_thread.cpp gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
gpu_thread.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
gpu.cpp Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
gpu.h hle: vi: Integrate new NVFlinger and HosBinderDriverServer service. 2022-03-24 18:13:33 -07:00
memory_manager.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
memory_manager.h Inline2Memory: Flush before writting buffer. 2022-01-29 17:42:28 +01:00
query_cache.h video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h RasterizerInterface: Correct size of CPU addresses to cache. 2021-10-04 20:47:31 +02:00
rasterizer_interface.h Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
renderer_base.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
renderer_base.h general: Replace NonCopyable struct with equivalents 2022-02-02 13:17:12 -05:00
shader_cache.cpp video_core/shader_cache: Take std::span in RemoveShadersFromStorage() 2022-02-01 01:40:41 -05:00
shader_cache.h video_core/shader_cache: Remove unused algorithm include 2022-02-01 01:41:05 -05:00
shader_environment.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
shader_environment.h ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
shader_notify.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
shader_notify.h video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
surface.cpp hle: nvflinger: Move PixelFormat to its own header. 2022-03-24 18:13:32 -07:00
surface.h hle: nvflinger: Move PixelFormat to its own header. 2022-03-24 18:13:32 -07:00
transform_feedback.cpp
transform_feedback.h shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
video_core.cpp video_core: Cancel Scoped's exit call on GPU failure 2022-03-07 18:21:56 -05:00
video_core.h Fix screenshot dimensions when at 1x scale 2021-11-20 17:50:24 -05:00