yuzu-android/src/video_core
Lioncash 7fdf991097 shader_bytecode: Make Matcher constexpr capable
Greatly shrinks the amount of generated code for GetDecodeTable().

Collapses an assembly output of 9000+ lines down to ~3621 with Clang,
and 6513 down to ~2616 with GCC, given it's now allowed to construct all
the entries as a sequence of constant data.
2019-10-24 01:10:10 -04:00
..
buffer_cache video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
debug_utils
engines shader_bytecode: Make Matcher constexpr capable 2019-10-24 01:10:10 -04:00
renderer_opengl Merge pull request #2983 from lioncash/fallthrough 2019-10-22 13:16:46 -04:00
renderer_vulkan Merge pull request #2983 from lioncash/fallthrough 2019-10-22 13:16:46 -04:00
shader shader_ir/memory: Ignore global memory when tracking fails 2019-10-22 02:49:17 -03:00
texture_cache Merge pull request #2978 from lioncash/doxygen 2019-10-16 22:09:40 -03:00
textures Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
CMakeLists.txt Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
dma_pusher.cpp
dma_pusher.h
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp AsyncGpu: Address Feedback 2019-10-11 13:41:15 -04:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
gpu.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp
memory_manager.h
morton.cpp Surfaces: Implement R4G4B4A4U format. 2019-10-09 12:57:02 -04:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp Merge pull request #2966 from FernandoS27/astc-formats 2019-10-17 19:24:11 -03:00
surface.h Surfaces: Implement R4G4B4A4U format. 2019-10-09 12:57:02 -04:00
video_core.cpp
video_core.h