.. |
buffer_cache
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
command_classes
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video_core: constify AVCodec for ffmpeg >= 5.0
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2022-01-20 11:09:21 +00:00 |
engines
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
host_shaders
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astc_decoder: Combine FastReplicate functions to work around new NV driver bug
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2022-01-16 16:13:20 -05:00 |
macro
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common/xbyak_api: Make BuildRegSet() constexpr
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2022-01-26 16:29:15 -05:00 |
renderer_opengl
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
renderer_vulkan
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
texture_cache
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texture_cache: Amend unintended bitwise OR in SynchronizeAliases
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2022-02-02 14:20:58 -05:00 |
textures
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TextureCache: Fix Automatic Anisotropic.
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2021-11-17 03:15:08 +01:00 |
vulkan_common
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vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
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2022-01-19 19:48:46 +01:00 |
cdma_pusher.cpp
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gpu: Migrate implementation to the cpp file
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2021-10-03 00:35:57 -04:00 |
cdma_pusher.h
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gpu: Migrate implementation to the cpp file
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2021-10-03 00:35:57 -04:00 |
CMakeLists.txt
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video_core/cmake: link against libva explicitly ...
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2021-12-02 22:35:30 -07:00 |
compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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TextureCache: Modify Viewports/Scissors according to Rescale.
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2021-11-16 22:11:27 +01:00 |
dma_pusher.cpp
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dma_pusher.h
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fence_manager.h
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framebuffer_config.h
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gpu: Migrate implementation to the cpp file
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2021-10-03 00:35:57 -04:00 |
gpu_thread.cpp
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gpu: Use std::jthread for async gpu thread
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2021-09-15 20:49:07 -04:00 |
gpu_thread.h
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gpu: Migrate implementation to the cpp file
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2021-10-03 00:35:57 -04:00 |
gpu.cpp
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
gpu.h
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gpu: Tidy up forward declarations
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2022-01-25 13:05:39 -05:00 |
memory_manager.cpp
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video_core/memory_manager: Fixes for sparse memory management
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2021-12-31 17:04:02 -05:00 |
memory_manager.h
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Inline2Memory: Flush before writting buffer.
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2022-01-29 17:42:28 +01:00 |
query_cache.h
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Merge pull request #7077 from FernandoS27/face-down
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2021-10-16 21:41:54 -04:00 |
rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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RasterizerInterface: Correct size of CPU addresses to cache.
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2021-10-04 20:47:31 +02:00 |
rasterizer_interface.h
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
renderer_base.cpp
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renderers: Add explicit invert_y bool to screenshot callback
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2021-07-28 21:46:08 -04:00 |
renderer_base.h
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renderers: Add explicit invert_y bool to screenshot callback
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2021-07-28 21:46:08 -04:00 |
shader_cache.cpp
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video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
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2022-02-01 01:40:41 -05:00 |
shader_cache.h
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video_core/shader_cache: Remove unused algorithm include
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2022-02-01 01:41:05 -05:00 |
shader_environment.cpp
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video_core: Remove unnecesary maybe_unused flag
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2022-01-04 21:25:47 -06:00 |
shader_environment.h
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ShaderDecompiler: Add a debug option to dump the game's shaders.
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2022-01-04 02:39:00 +01:00 |
shader_notify.cpp
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general: Replace high_resolution_clock with steady_clock
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2021-12-02 14:20:43 -05:00 |
shader_notify.h
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general: Replace high_resolution_clock with steady_clock
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2021-12-02 14:20:43 -05:00 |
surface.cpp
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
surface.h
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video_core: Add S8_UINT stencil format
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2021-11-17 15:04:38 -05:00 |
transform_feedback.cpp
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transform_feedback.h
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shader: Split profile and runtime info headers
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2021-07-22 21:51:38 -04:00 |
video_core.cpp
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Fix screenshot dimensions when at 1x scale
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2021-11-20 17:50:24 -05:00 |
video_core.h
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Fix screenshot dimensions when at 1x scale
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2021-11-20 17:50:24 -05:00 |