yuzu-android/src/video_core
Lioncash 8ea749c1ca macro_jit_x64: Remove unused variable
Removes a completely unused label and marks another variable as unused,
given it seems like it has potential uses in the future.
2020-06-19 22:10:45 -04:00
..
buffer_cache Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf 2020-06-15 22:29:32 -03:00
engines Merge pull request #4049 from ReinUsesLisp/separate-samplers 2020-06-13 13:48:27 -04:00
macro macro_jit_x64: Remove unused variable 2020-06-19 22:10:45 -04:00
renderer_opengl maxwell_to_gl: Miscellaneous changes 2020-06-18 04:56:31 -04:00
renderer_vulkan vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filters 2020-06-18 04:56:31 -04:00
shader shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
texture_cache texture_cache: Port original code management for 2D vs 3D textures 2020-06-08 05:02:22 -03:00
textures Clang Format and Documentation. 2020-04-28 14:02:51 -04:00
CMakeLists.txt Merge pull request #4041 from ReinUsesLisp/arb-decomp 2020-06-16 14:56:23 -04:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp DmaPusher: Remove dead code in step 2020-05-16 12:42:27 +10:00
dma_pusher.h DmaPusher: Remove dead code in step 2020-05-16 12:42:27 +10:00
fence_manager.h fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a 2020-05-01 23:38:23 +00:00
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp Update src/video_core/gpu.cpp 2020-05-05 15:39:44 -04:00
gpu.h texture: Implement R8G8UI 2020-04-30 13:19:36 -04:00
guest_driver.cpp
guest_driver.h
memory_manager.cpp
memory_manager.h
morton.cpp texture: Implement R8G8UI 2020-04-30 13:19:36 -04:00
morton.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 2020-04-28 02:18:12 -03:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
shader_cache.h shader_cache: Implement a generic shader cache 2020-06-07 04:32:32 -03:00
surface.cpp texture: Implement R8G8UI 2020-04-30 13:19:36 -04:00
surface.h texture: Implement R8G8UI 2020-04-30 13:19:36 -04:00
video_core.cpp
video_core.h