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gl_arb_decompiler.cpp
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gl_arb_decompiler: Avoid several string copies
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2020-06-19 23:09:16 -04:00 |
gl_arb_decompiler.h
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gl_arb_decompiler: Implement an assembly shader decompiler
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2020-06-11 22:12:07 -03:00 |
gl_buffer_cache.cpp
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buffer_cache: Avoid passing references of shared pointers and misc style changes
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2020-06-09 18:30:49 -03:00 |
gl_buffer_cache.h
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Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
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2020-06-15 22:29:32 -03:00 |
gl_device.cpp
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Merge pull request #4092 from Morph1984/image-bindings
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2020-06-18 04:59:48 -03:00 |
gl_device.h
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gl_arb_decompiler: Implement an assembly shader decompiler
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2020-06-11 22:12:07 -03:00 |
gl_fence_manager.cpp
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gl_fence_manager.h
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gl_framebuffer_cache.cpp
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gl_framebuffer_cache.h
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gl_query_cache.cpp
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gl_query_cache.h
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gl_rasterizer.cpp
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Merge pull request #4064 from ReinUsesLisp/invalidate-buffers
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2020-06-14 00:29:16 -04:00 |
gl_rasterizer.h
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Merge pull request #3986 from ReinUsesLisp/shader-cache
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2020-06-12 23:14:48 -04:00 |
gl_resource_manager.cpp
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gl_resource_manager.h
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gl_sampler_cache.cpp
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gl_sampler_cache.h
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gl_shader_cache.cpp
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gl_shader_cache: Avoid use after move for program size
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2020-06-23 22:54:42 -03:00 |
gl_shader_cache.h
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gl_shader_cache: Avoid use after move for program size
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2020-06-23 22:54:42 -03:00 |
gl_shader_decompiler.cpp
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Merge pull request #4031 from Morph1984/fix-gs-outputs
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2020-06-04 15:18:51 -04:00 |
gl_shader_decompiler.h
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gl_shader_disk_cache.cpp
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shader/texture: Join separate image and sampler pairs offline
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2020-06-05 00:24:51 -03:00 |
gl_shader_disk_cache.h
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shader/texture: Join separate image and sampler pairs offline
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2020-06-05 00:24:51 -03:00 |
gl_shader_manager.cpp
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gl_shader_manager.h
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gl_shader_util.cpp
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gl_shader_util.h
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gl_state_tracker.cpp
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gl_state_tracker.h
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gl_stream_buffer.cpp
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buffer_cache: Avoid passing references of shared pointers and misc style changes
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2020-06-09 18:30:49 -03:00 |
gl_stream_buffer.h
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buffer_cache: Avoid passing references of shared pointers and misc style changes
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2020-06-09 18:30:49 -03:00 |
gl_texture_cache.cpp
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texture_cache: Handle 3D texture blits with one layer
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2020-06-08 05:01:00 -03:00 |
gl_texture_cache.h
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texture_cache: Implement rendering to 3D textures
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2020-06-08 05:01:00 -03:00 |
maxwell_to_gl.h
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maxwell_to_gl: Miscellaneous changes
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2020-06-18 04:56:31 -04:00 |
renderer_opengl.cpp
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renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled
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2020-06-05 21:21:12 -03:00 |
renderer_opengl.h
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utils.cpp
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utils.h
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