yuzu-android/src/video_core/renderer_opengl
liamwhite a4d0663158
Merge pull request #9588 from liamwhite/bylaws-reverts
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
..
blit_image.cpp video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
blit_image.h video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
gl_buffer_cache.cpp
gl_buffer_cache.h Revert "Vulkan, OpenGL: Hook up storage buffer alignment code" 2023-01-07 15:48:50 -05:00
gl_compute_pipeline.cpp gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
gl_compute_pipeline.h gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
gl_device.cpp video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
gl_device.h video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
gl_fence_manager.cpp
gl_fence_manager.h
gl_fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gl_fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gl_graphics_pipeline.cpp gl_graphics_pipeline: Force context flush when loading shader cache 2023-01-29 20:26:49 -05:00
gl_graphics_pipeline.h gl_graphics_pipeline: Force context flush when loading shader cache 2023-01-29 20:26:49 -05:00
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp Merge pull request #9556 from vonchenplus/draw_texture 2023-01-19 14:58:53 -05:00
gl_rasterizer.h video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_shader_cache.cpp Merge pull request #9588 from liamwhite/bylaws-reverts 2023-02-19 13:11:57 -05:00
gl_shader_cache.h gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
gl_shader_context.h
gl_shader_manager.cpp video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
gl_shader_manager.h video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache_base.cpp
gl_texture_cache.cpp texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
gl_texture_cache.h texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
maxwell_to_gl.h GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
renderer_opengl.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
renderer_opengl.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
util_shaders.cpp texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
util_shaders.h texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00