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debug_utils
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engines
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Merge pull request #2163 from ReinUsesLisp/bitset-dirty
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2019-02-27 20:50:08 -05:00 |
renderer_opengl
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gl_state: Fixup multibind bug
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2019-02-28 00:17:03 -03:00 |
renderer_vulkan
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Merge pull request #2152 from ReinUsesLisp/vk-stream-buffer
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2019-02-27 21:19:15 -05:00 |
shader
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shader/track: Resolve variable shadowing warnings
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2019-02-25 09:10:59 -05:00 |
textures
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Merge pull request #2042 from ReinUsesLisp/nouveau-tex
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2019-02-06 20:19:20 -05:00 |
CMakeLists.txt
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vk_stream_buffer: Implement a stream buffer
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2019-02-24 04:27:51 -03:00 |
dma_pusher.cpp
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video_core/dma_pusher: Simplyfy Step() logic.
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2019-02-19 10:28:42 +01:00 |
dma_pusher.h
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video_core/dma_pusher: Simplyfy Step() logic.
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2019-02-19 10:28:42 +01:00 |
gpu.cpp
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video_core: Remove usages of System::GetInstance() within the engines
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2019-02-15 22:06:23 -05:00 |
gpu.h
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common/math_util: Move contents into the Common namespace
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2019-02-27 03:38:39 -05:00 |
macro_interpreter.cpp
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macro_interpreter.h
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memory_manager.cpp
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memory_manager: Check for reserved page status
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2019-02-03 04:58:24 -03:00 |
memory_manager.h
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morton.cpp
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morton.h
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rasterizer_cache.cpp
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rasterizer_cache.h
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Devirtualize Register/Unregister and use a wrapper instead.
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2019-02-27 21:58:50 -04:00 |
rasterizer_interface.h
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common/math_util: Move contents into the Common namespace
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2019-02-27 03:38:39 -05:00 |
renderer_base.cpp
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renderer_base.h
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surface.cpp
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Implement BGRA8 framebuffer format
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2019-02-09 23:44:01 +01:00 |
surface.h
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video_core: Remove unused Fill surface type
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2019-02-01 02:57:47 -03:00 |
video_core.cpp
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gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
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2019-02-06 22:23:40 -03:00 |
video_core.h
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gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
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2019-02-06 22:23:40 -03:00 |