yuzu-android/src/video_core
Lioncash bb960c8cb4 video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
2018-07-20 18:23:54 -04:00
..
debug_utils Fix crash at exit 2018-06-25 18:01:08 +03:00
engines video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
renderer_opengl video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
textures video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
CMakeLists.txt gl_rasterizer: Implement texture format ASTC_2D_4X4. 2018-06-18 01:56:59 -04:00
command_processor.cpp Update clang format 2018-07-02 21:45:47 -04:00
command_processor.h
gpu.cpp GPU: Partially implemented the Maxwell DMA engine. 2018-06-12 11:27:36 -05:00
gpu.h vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
macro_interpreter.cpp general: Convert assertion macros over to be fmt-compatible 2018-04-27 10:04:02 -04:00
macro_interpreter.h
memory_manager.cpp GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 2018-07-02 09:42:48 -05:00
memory_manager.h GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl. 2018-05-20 14:25:56 -05:00
rasterizer_interface.h GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
renderer_base.cpp
renderer_base.h
utils.h
video_core.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
video_core.h