yuzu-android/src/video_core/renderer_vulkan
2020-03-13 18:33:05 -03:00
..
shaders
declarations.h
fixed_pipeline_state.cpp maxwell_3d: Flatten cull and front face registers 2020-02-28 17:56:41 -03:00
fixed_pipeline_state.h maxwell_3d: Flatten cull and front face registers 2020-02-28 17:56:41 -03:00
maxwell_to_vk.cpp Merge pull request #3301 from ReinUsesLisp/state-tracker 2020-03-09 18:34:37 -03:00
maxwell_to_vk.h maxwell_3d: Flatten cull and front face registers 2020-02-28 17:56:41 -03:00
renderer_vulkan.cpp vk_state_tracker: Initial implementation 2020-02-28 17:56:43 -03:00
renderer_vulkan.h vk_state_tracker: Initial implementation 2020-02-28 17:56:43 -03:00
vk_blit_screen.cpp
vk_blit_screen.h
vk_buffer_cache.cpp
vk_buffer_cache.h
vk_compute_pass.cpp
vk_compute_pass.h
vk_compute_pipeline.cpp vk_shader_decompiler: Implement indexed textures 2020-02-24 01:26:07 -03:00
vk_compute_pipeline.h
vk_descriptor_pool.cpp
vk_descriptor_pool.h
vk_device.cpp vk_device: Shrink formatless capability name size 2020-03-13 18:33:05 -03:00
vk_device.h vk_device: Shrink formatless capability name size 2020-03-13 18:33:05 -03:00
vk_graphics_pipeline.cpp vk_shader_decompiler: Implement indexed textures 2020-02-24 01:26:07 -03:00
vk_graphics_pipeline.h
vk_image.cpp
vk_image.h
vk_memory_manager.cpp
vk_memory_manager.h
vk_pipeline_cache.cpp vk_shader_decompiler: Use registry for specialization 2020-03-13 18:33:05 -03:00
vk_pipeline_cache.h vk_shader_decompiler: Use registry for specialization 2020-03-13 18:33:05 -03:00
vk_query_cache.cpp
vk_query_cache.h
vk_rasterizer.cpp Merge pull request #3483 from namkazt/patch-1 2020-03-12 22:10:48 -04:00
vk_rasterizer.h vk_rasterizer: Pass Maxwell registers to dynamic updates 2020-02-28 17:56:43 -03:00
vk_renderpass_cache.cpp
vk_renderpass_cache.h
vk_resource_manager.cpp
vk_resource_manager.h
vk_sampler_cache.cpp
vk_sampler_cache.h
vk_scheduler.cpp vk_state_tracker: Initial implementation 2020-02-28 17:56:43 -03:00
vk_scheduler.h vk_state_tracker: Initial implementation 2020-02-28 17:56:43 -03:00
vk_shader_decompiler.cpp vk_device: Shrink formatless capability name size 2020-03-13 18:33:05 -03:00
vk_shader_decompiler.h vk_shader_decompiler: Use registry for specialization 2020-03-13 18:33:05 -03:00
vk_shader_util.cpp
vk_shader_util.h
vk_staging_buffer_pool.cpp vk_rasterizer: Support disabled uniform buffers 2020-03-06 18:47:51 -03:00
vk_staging_buffer_pool.h
vk_state_tracker.cpp dirty_flags: Deduplicate code between OpenGL and Vulkan 2020-02-28 17:56:43 -03:00
vk_state_tracker.h state_tracker: Remove type traits with named structures 2020-02-28 17:56:43 -03:00
vk_stream_buffer.cpp
vk_stream_buffer.h
vk_swapchain.cpp vk_swapchain: Silence TOCTOU race condition 2020-02-26 17:07:18 -03:00
vk_swapchain.h
vk_texture_cache.cpp vk_state_tracker: Initial implementation 2020-02-28 17:56:43 -03:00
vk_texture_cache.h
vk_update_descriptor.cpp
vk_update_descriptor.h