yuzu-android/src/video_core
2024-01-31 11:27:21 -05:00
..
buffer_cache Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
control Fix typos in video_core 2024-01-07 22:44:55 +00:00
engines Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
host1x Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
host_shaders renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
macro gl_rasterizer: Implement DrawTransformFeedback macro 2023-12-19 19:54:57 -05:00
query_cache Merge pull request #12499 from Kelebek1/time 2024-01-25 14:19:01 -05:00
renderer_null video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
renderer_opengl renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
renderer_vulkan renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
texture_cache video_core: consistently account for resolution scaling when rendering 2024-01-31 11:27:20 -05:00
textures
vulkan_common Merge pull request #12439 from FireBurn/vkresult 2024-01-29 09:08:32 -05:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
dma_pusher.h
fence_manager.h renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
framebuffer_config.h video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
fsr.cpp
fsr.h
gpu_thread.cpp SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
gpu_thread.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
gpu.cpp GPU-SMMU: Estimate game leak and preallocate device region. 2024-01-18 21:12:30 -05:00
gpu.h SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
guest_memory.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
invalidation_accumulator.h
memory_manager.cpp Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
memory_manager.h Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
precompiled_headers.h
pte_kind.h
query_cache.h Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
rasterizer_download_area.h Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
rasterizer_interface.h video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
renderer_base.cpp
renderer_base.h
shader_cache.cpp Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
shader_cache.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
shader_environment.cpp Fix typos in video_core 2024-01-07 22:44:55 +00:00
shader_environment.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
video_core.h