mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-12-05 03:43:45 +01:00
4a7fd91857
Most notable fix is the voices in Fire Emblem Three Houses
351 lines
9.3 KiB
C++
351 lines
9.3 KiB
C++
// Copyright 2020 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <memory>
|
|
#include <vector>
|
|
#include "audio_core/common.h"
|
|
#include "audio_core/delay_line.h"
|
|
#include "common/common_funcs.h"
|
|
#include "common/common_types.h"
|
|
#include "common/swap.h"
|
|
|
|
namespace AudioCore {
|
|
enum class EffectType : u8 {
|
|
Invalid = 0,
|
|
BufferMixer = 1,
|
|
Aux = 2,
|
|
Delay = 3,
|
|
Reverb = 4,
|
|
I3dl2Reverb = 5,
|
|
BiquadFilter = 6,
|
|
};
|
|
|
|
enum class UsageStatus : u8 {
|
|
Invalid = 0,
|
|
New = 1,
|
|
Initialized = 2,
|
|
Used = 3,
|
|
Removed = 4,
|
|
};
|
|
|
|
enum class UsageState {
|
|
Invalid = 0,
|
|
Initialized = 1,
|
|
Running = 2,
|
|
Stopped = 3,
|
|
};
|
|
|
|
enum class ParameterStatus : u8 {
|
|
Initialized = 0,
|
|
Updating = 1,
|
|
Updated = 2,
|
|
};
|
|
|
|
struct BufferMixerParams {
|
|
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
|
|
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
|
|
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
|
|
s32_le count{};
|
|
};
|
|
static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
|
|
|
|
struct AuxInfoDSP {
|
|
u32_le read_offset{};
|
|
u32_le write_offset{};
|
|
u32_le remaining{};
|
|
INSERT_PADDING_WORDS(13);
|
|
};
|
|
static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size");
|
|
|
|
struct AuxInfo {
|
|
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
|
|
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
|
|
u32_le count{};
|
|
s32_le sample_rate{};
|
|
s32_le sample_count{};
|
|
s32_le mix_buffer_count{};
|
|
u64_le send_buffer_info{};
|
|
u64_le send_buffer_base{};
|
|
|
|
u64_le return_buffer_info{};
|
|
u64_le return_buffer_base{};
|
|
};
|
|
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
|
|
|
|
struct I3dl2ReverbParams {
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
|
u16_le max_channels{};
|
|
u16_le channel_count{};
|
|
INSERT_PADDING_BYTES(1);
|
|
u32_le sample_rate{};
|
|
f32 room_hf{};
|
|
f32 hf_reference{};
|
|
f32 decay_time{};
|
|
f32 hf_decay_ratio{};
|
|
f32 room{};
|
|
f32 reflection{};
|
|
f32 reverb{};
|
|
f32 diffusion{};
|
|
f32 reflection_delay{};
|
|
f32 reverb_delay{};
|
|
f32 density{};
|
|
f32 dry_gain{};
|
|
ParameterStatus status{};
|
|
INSERT_PADDING_BYTES(3);
|
|
};
|
|
static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size");
|
|
|
|
struct BiquadFilterParams {
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
|
std::array<s16_le, 3> numerator;
|
|
std::array<s16_le, 2> denominator;
|
|
s8 channel_count{};
|
|
ParameterStatus status{};
|
|
};
|
|
static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size");
|
|
|
|
struct DelayParams {
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
|
u16_le max_channels{};
|
|
u16_le channels{};
|
|
s32_le max_delay{};
|
|
s32_le delay{};
|
|
s32_le sample_rate{};
|
|
s32_le gain{};
|
|
s32_le feedback_gain{};
|
|
s32_le out_gain{};
|
|
s32_le dry_gain{};
|
|
s32_le channel_spread{};
|
|
s32_le low_pass{};
|
|
ParameterStatus status{};
|
|
INSERT_PADDING_BYTES(3);
|
|
};
|
|
static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size");
|
|
|
|
struct ReverbParams {
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
|
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
|
u16_le max_channels{};
|
|
u16_le channels{};
|
|
s32_le sample_rate{};
|
|
s32_le mode0{};
|
|
s32_le mode0_gain{};
|
|
s32_le pre_delay{};
|
|
s32_le mode1{};
|
|
s32_le mode1_gain{};
|
|
s32_le decay{};
|
|
s32_le hf_decay_ratio{};
|
|
s32_le coloration{};
|
|
s32_le reverb_gain{};
|
|
s32_le out_gain{};
|
|
s32_le dry_gain{};
|
|
ParameterStatus status{};
|
|
INSERT_PADDING_BYTES(3);
|
|
};
|
|
static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size");
|
|
|
|
class EffectInfo {
|
|
public:
|
|
struct InParams {
|
|
EffectType type{};
|
|
u8 is_new{};
|
|
u8 is_enabled{};
|
|
INSERT_PADDING_BYTES(1);
|
|
s32_le mix_id{};
|
|
u64_le buffer_address{};
|
|
u64_le buffer_size{};
|
|
s32_le processing_order{};
|
|
INSERT_PADDING_BYTES(4);
|
|
union {
|
|
std::array<u8, 0xa0> raw;
|
|
};
|
|
};
|
|
static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
|
|
|
|
struct OutParams {
|
|
UsageStatus status{};
|
|
INSERT_PADDING_BYTES(15);
|
|
};
|
|
static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
|
|
};
|
|
|
|
struct AuxAddress {
|
|
VAddr send_dsp_info{};
|
|
VAddr send_buffer_base{};
|
|
VAddr return_dsp_info{};
|
|
VAddr return_buffer_base{};
|
|
};
|
|
|
|
class EffectBase {
|
|
public:
|
|
explicit EffectBase(EffectType effect_type_);
|
|
virtual ~EffectBase();
|
|
|
|
virtual void Update(EffectInfo::InParams& in_params) = 0;
|
|
virtual void UpdateForCommandGeneration() = 0;
|
|
[[nodiscard]] UsageState GetUsage() const;
|
|
[[nodiscard]] EffectType GetType() const;
|
|
[[nodiscard]] bool IsEnabled() const;
|
|
[[nodiscard]] s32 GetMixID() const;
|
|
[[nodiscard]] s32 GetProcessingOrder() const;
|
|
[[nodiscard]] std::vector<u8>& GetWorkBuffer();
|
|
[[nodiscard]] const std::vector<u8>& GetWorkBuffer() const;
|
|
|
|
protected:
|
|
UsageState usage{UsageState::Invalid};
|
|
EffectType effect_type{};
|
|
s32 mix_id{};
|
|
s32 processing_order{};
|
|
bool enabled = false;
|
|
std::vector<u8> work_buffer{};
|
|
};
|
|
|
|
template <typename T>
|
|
class EffectGeneric : public EffectBase {
|
|
public:
|
|
explicit EffectGeneric(EffectType effect_type_) : EffectBase(effect_type_) {}
|
|
|
|
T& GetParams() {
|
|
return internal_params;
|
|
}
|
|
|
|
const T& GetParams() const {
|
|
return internal_params;
|
|
}
|
|
|
|
private:
|
|
T internal_params{};
|
|
};
|
|
|
|
class EffectStubbed : public EffectBase {
|
|
public:
|
|
explicit EffectStubbed();
|
|
~EffectStubbed() override;
|
|
|
|
void Update(EffectInfo::InParams& in_params) override;
|
|
void UpdateForCommandGeneration() override;
|
|
};
|
|
|
|
struct I3dl2ReverbState {
|
|
f32 lowpass_0{};
|
|
f32 lowpass_1{};
|
|
f32 lowpass_2{};
|
|
|
|
DelayLineBase early_delay_line{};
|
|
std::array<u32, AudioCommon::I3DL2REVERB_TAPS> early_tap_steps{};
|
|
f32 early_gain{};
|
|
f32 late_gain{};
|
|
|
|
u32 early_to_late_taps{};
|
|
std::array<DelayLineBase, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> fdn_delay_line{};
|
|
std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line0{};
|
|
std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line1{};
|
|
f32 last_reverb_echo{};
|
|
DelayLineBase center_delay_line{};
|
|
std::array<std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT>, 3> lpf_coefficients{};
|
|
std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> shelf_filter{};
|
|
f32 dry_gain{};
|
|
};
|
|
|
|
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
|
|
public:
|
|
explicit EffectI3dl2Reverb();
|
|
~EffectI3dl2Reverb() override;
|
|
|
|
void Update(EffectInfo::InParams& in_params) override;
|
|
void UpdateForCommandGeneration() override;
|
|
|
|
I3dl2ReverbState& GetState();
|
|
const I3dl2ReverbState& GetState() const;
|
|
|
|
private:
|
|
bool skipped = false;
|
|
I3dl2ReverbState state{};
|
|
};
|
|
|
|
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
|
|
public:
|
|
explicit EffectBiquadFilter();
|
|
~EffectBiquadFilter() override;
|
|
|
|
void Update(EffectInfo::InParams& in_params) override;
|
|
void UpdateForCommandGeneration() override;
|
|
};
|
|
|
|
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
|
|
public:
|
|
explicit EffectAuxInfo();
|
|
~EffectAuxInfo() override;
|
|
|
|
void Update(EffectInfo::InParams& in_params) override;
|
|
void UpdateForCommandGeneration() override;
|
|
[[nodiscard]] VAddr GetSendInfo() const;
|
|
[[nodiscard]] VAddr GetSendBuffer() const;
|
|
[[nodiscard]] VAddr GetRecvInfo() const;
|
|
[[nodiscard]] VAddr GetRecvBuffer() const;
|
|
|
|
private:
|
|
VAddr send_info{};
|
|
VAddr send_buffer{};
|
|
VAddr recv_info{};
|
|
VAddr recv_buffer{};
|
|
bool skipped = false;
|
|
AuxAddress addresses{};
|
|
};
|
|
|
|
class EffectDelay : public EffectGeneric<DelayParams> {
|
|
public:
|
|
explicit EffectDelay();
|
|
~EffectDelay() override;
|
|
|
|
void Update(EffectInfo::InParams& in_params) override;
|
|
void UpdateForCommandGeneration() override;
|
|
|
|
private:
|
|
bool skipped = false;
|
|
};
|
|
|
|
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
|
|
public:
|
|
explicit EffectBufferMixer();
|
|
~EffectBufferMixer() override;
|
|
|
|
void Update(EffectInfo::InParams& in_params) override;
|
|
void UpdateForCommandGeneration() override;
|
|
};
|
|
|
|
class EffectReverb : public EffectGeneric<ReverbParams> {
|
|
public:
|
|
explicit EffectReverb();
|
|
~EffectReverb() override;
|
|
|
|
void Update(EffectInfo::InParams& in_params) override;
|
|
void UpdateForCommandGeneration() override;
|
|
|
|
private:
|
|
bool skipped = false;
|
|
};
|
|
|
|
class EffectContext {
|
|
public:
|
|
explicit EffectContext(std::size_t effect_count_);
|
|
~EffectContext();
|
|
|
|
[[nodiscard]] std::size_t GetCount() const;
|
|
[[nodiscard]] EffectBase* GetInfo(std::size_t i);
|
|
[[nodiscard]] EffectBase* RetargetEffect(std::size_t i, EffectType effect);
|
|
[[nodiscard]] const EffectBase* GetInfo(std::size_t i) const;
|
|
|
|
private:
|
|
std::size_t effect_count{};
|
|
std::vector<std::unique_ptr<EffectBase>> effects;
|
|
};
|
|
} // namespace AudioCore
|