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https://github.com/yuzu-emu/yuzu-android.git
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bf608f125e
We already have a function that does what this code was doing, so let's use that instead.
147 lines
4.6 KiB
C++
147 lines
4.6 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
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boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
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ASSERT(gpu_addr);
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for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
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VAddr& slot = PageSlot(*gpu_addr + offset);
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ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
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slot = static_cast<u64>(PageStatus::Allocated);
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}
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return *gpu_addr;
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}
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GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
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for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
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VAddr& slot = PageSlot(gpu_addr + offset);
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ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
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slot = static_cast<u64>(PageStatus::Allocated);
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}
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return gpu_addr;
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}
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GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
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boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
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ASSERT(gpu_addr);
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for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
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VAddr& slot = PageSlot(*gpu_addr + offset);
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ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
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slot = cpu_addr + offset;
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}
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MappedRegion region{cpu_addr, *gpu_addr, size};
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mapped_regions.push_back(region);
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return *gpu_addr;
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}
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GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
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ASSERT((gpu_addr & PAGE_MASK) == 0);
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for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
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VAddr& slot = PageSlot(gpu_addr + offset);
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ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
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slot = cpu_addr + offset;
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}
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MappedRegion region{cpu_addr, gpu_addr, size};
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mapped_regions.push_back(region);
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return gpu_addr;
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}
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GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
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ASSERT((gpu_addr & PAGE_MASK) == 0);
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for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
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VAddr& slot = PageSlot(gpu_addr + offset);
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ASSERT(slot != static_cast<u64>(PageStatus::Allocated) &&
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slot != static_cast<u64>(PageStatus::Unmapped));
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slot = static_cast<u64>(PageStatus::Unmapped);
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}
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// Delete the region mappings that are contained within the unmapped region
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mapped_regions.erase(std::remove_if(mapped_regions.begin(), mapped_regions.end(),
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[&](const MappedRegion& region) {
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return region.gpu_addr <= gpu_addr &&
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region.gpu_addr + region.size < gpu_addr + size;
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}),
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mapped_regions.end());
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return gpu_addr;
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}
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boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
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GPUVAddr gpu_addr = 0;
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u64 free_space = 0;
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align = (align + PAGE_MASK) & ~PAGE_MASK;
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while (gpu_addr + free_space < MAX_ADDRESS) {
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if (!IsPageMapped(gpu_addr + free_space)) {
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free_space += PAGE_SIZE;
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if (free_space >= size) {
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return gpu_addr;
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}
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} else {
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gpu_addr += free_space + PAGE_SIZE;
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free_space = 0;
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gpu_addr = Common::AlignUp(gpu_addr, align);
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}
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}
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return {};
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}
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boost::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
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VAddr base_addr = PageSlot(gpu_addr);
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if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
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base_addr == static_cast<u64>(PageStatus::Unmapped)) {
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return {};
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}
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return base_addr + (gpu_addr & PAGE_MASK);
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}
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std::vector<GPUVAddr> MemoryManager::CpuToGpuAddress(VAddr cpu_addr) const {
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std::vector<GPUVAddr> results;
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for (const auto& region : mapped_regions) {
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if (cpu_addr >= region.cpu_addr && cpu_addr < (region.cpu_addr + region.size)) {
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u64 offset = cpu_addr - region.cpu_addr;
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results.push_back(region.gpu_addr + offset);
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}
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}
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return results;
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}
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bool MemoryManager::IsPageMapped(GPUVAddr gpu_addr) {
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return PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Unmapped);
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}
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VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
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auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
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if (!block) {
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block = std::make_unique<PageBlock>();
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block->fill(static_cast<VAddr>(PageStatus::Unmapped));
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}
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return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK];
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}
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} // namespace Tegra
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