diff --git a/daemon-x-machina.md b/daemon-x-machina.md index 80dad34..44f3e6a 100644 --- a/daemon-x-machina.md +++ b/daemon-x-machina.md @@ -4,9 +4,12 @@ Daemon X Machina is currently in a playable state utilizing the OpenGL and Vulka * OpenGL specific: > * Menu text is missing and makes navigating the entire menu system extremely difficult. > * Major textures and some effects are missing in and out of gameplay. +> * Some slight slowdowns occur when specific enemies known as "Immortals" appear on screen in two or more quantities. + * Vulkan specific: > * Major textures and some effects are missing in and out of gameplay. +> * Game freezes when facing two or more enemy "Immortals". #### General Information: * Test Bed Platform: @@ -19,7 +22,6 @@ Daemon X Machina is currently in a playable state utilizing the OpenGL and Vulka * The entire game works great in the OpenGL renderer outside of the missing texture and text issues. * Spotty audio issues are only present during some cutscenes but audio plays back well in gameplay. -* Some slight slowdowns occur when specific enemies known as "Immortals" appear on screen in two or more quantities. * Hub area works perfectly.