From 0f037efe710dc77d731df0592f71d99e86fd4b45 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Fri, 19 Mar 2021 22:39:04 +0000 Subject: [PATCH] Remove most comments, add clarifications --- splatoon-2.md | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/splatoon-2.md b/splatoon-2.md index f9b7341..7776e0c 100644 --- a/splatoon-2.md +++ b/splatoon-2.md @@ -1,24 +1,21 @@ -Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub-par compared to other titles on yuzu and depends on CPU Performance. - - +Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub-par compared to most other titles on yuzu. A machine with decent hardware is recommended. ## Issues: * Using assembly shaders causes multiple rendering issues with shading and Inkling bodies on NVIDIA Pascal and Maxwell GPUs (i.e. GeForce 9- and 10-series) [[issue]](https://github.com/yuzu-emu/yuzu/issues/4073). -* Asynchronous shader compilation randomly causes terrain to become unnavigable as if covered by enemy ink [[issue]](https://github.com/yuzu-emu/yuzu/issues/4982). +* Asynchronous shader compilation randomly causes terrain to become unnavigable as if covered by enemy ink [[issue]](https://github.com/yuzu-emu/yuzu/issues/4982). It also may cause certain objects/areas to not respond to user ink. * The game's dynamic resolution hurts performance. Enable Fast GPU Time to mitigate it. -* The Vulkan backend has additional rendering issues. +* The Vulkan backend has additional rendering issues. +* Asynchronous shader compilation can also cause more issues in the Vulkan backend. * Sounds that are supposed to have varying pitches may have a constant pitch (needs verification). * In the Octo Expansion DLC, there are slowdowns in some levels when many opponents are displayed. * Local wireless and online multiplayer does not work as the necessary services are not implemented in yuzu. ## Recommended Configuration: - - * OpenGL tends to work better for this game. -* For NVIDIA Maxwell and Pascal GPU users (i.e. GeForce 9- and 10-series), disable assembly shaders. NVIDIA GPUs users of all other supported architectures (i.e. Kepler, Turing) should enable assembly shaders. -* Disable asynchronous shader compilation: it can cause gameplay issues. +* For NVIDIA Maxwell and Pascal GPU users (i.e. GeForce 9- and 10-series), disable assembly shaders. NVIDIA GPU users of all other supported architectures (i.e. Kepler, Turing) should enable assembly shaders. +* Disable asynchronous shader compilation. * Enable Fast GPU Time. * Controller configuration: `Pro Controller` or `Dual Joycons` and set up motion controls if you have a gamepad that supports it. @@ -33,7 +30,7 @@ Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub ![](https://user-images.githubusercontent.com/74042715/99941878-c3e66c80-2d94-11eb-8a79-3f81283f818c.png) - + ## Vulkan rendering issues ![](https://user-images.githubusercontent.com/77382179/111670164-d3903200-8817-11eb-9109-350e36ed44e5.PNG)