Updated super smash bros ultimate (markdown)

FlexBy420 2021-02-23 17:58:36 +01:00
parent 2a8d08680b
commit 18884e5590

@ -18,3 +18,11 @@ Nvidia users are recommended to build the cache with assembly shaders enabled, t
- Turn on `asynchronous shader building` to reduce shader stutters on `Vulkan`.
- For Nvidia `OpenGL` users, turning on `assembly shaders` will also reduce shader stutter.
- Unfuse FMA may produce inaccurate hitboxes, if you are using Unsafe CPU Accuracy, make sure to disable Unfuse FMA.
#### Screenshots:
![Menu](https://user-images.githubusercontent.com/68403300/108878458-9366d680-7600-11eb-893b-f54c9f1e5f2f.png)
![LoadingScreen](https://user-images.githubusercontent.com/68403300/108878519-9f529880-7600-11eb-962a-77e431c4e754.png)
![StageSelection](https://user-images.githubusercontent.com/68403300/108878471-9661c700-7600-11eb-9a7d-37950adb75f9.png)
![ChampionSelection](https://user-images.githubusercontent.com/68403300/108878496-9a8de480-7600-11eb-9f9d-89ab66d231a3.png)
![Game](https://user-images.githubusercontent.com/68403300/108878535-a37eb600-7600-11eb-9d73-b8e71db0ff5e.png)