From 256b97bdae2597ab8b38d25fac5fac437d7e9c80 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Sat, 10 Oct 2020 01:18:15 -0400 Subject: [PATCH] Grammar/spelling fixes on known issues, removed performance reports --- astral-chain.md | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/astral-chain.md b/astral-chain.md index 4155fe1..fceee61 100644 --- a/astral-chain.md +++ b/astral-chain.md @@ -1,13 +1,6 @@ -astral chain issue: +Known issues: 1. blur is broken on assembly shader -2. assembly shader can cause crash +2. using assembly shaders can cause a crash 3. lighting issue -4. weird black texture on character model -5. stutter because lack of astc texture decoding - -user report: -1.The game is playable, it has good video quality, good sound a little delayed but bearable at almost stable 30 fps except for some parts that have frame drops Tested on an i5 9400, gtx 1050ti, 8 gb of ram and an hdd disk. - -2.The game runs Well, but is needed to disable Anisotropic filtering to avoid red lines. Runs in 30 FPS in almost cases with a Ryzen 5 3600 and a GTX 970, but have issues with shader cache. - -3.The game runs full speed most of the time. Most stuttering occurs at the start of the level and sometimes during cutscenes, which unfortunately makes them out of sync with audio. Apart from a few minor graphical glitches here and there the game is perfectly playable. Latest fixes considerably improved loading times. (Ryzen 5 3600, GTX 1060). \ No newline at end of file +4. weird black texture on the character model +5. desktop GPUs lack hardware astc texture decoding