From 2f244edd58b6599d6f8dbe6b148de73c7f9ee1a3 Mon Sep 17 00:00:00 2001 From: Zeroksas <44953731+Zeroksas@users.noreply.github.com> Date: Fri, 25 Oct 2019 10:30:43 +0100 Subject: [PATCH] Updated Xenoblade Chronicles 2 (markdown) --- Xenoblade-Chronicles-2.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Xenoblade-Chronicles-2.md b/Xenoblade-Chronicles-2.md index 52a6676..07fedf1 100644 --- a/Xenoblade-Chronicles-2.md +++ b/Xenoblade-Chronicles-2.md @@ -1,3 +1 @@ -Xenoblade Chronicles 2 currently can only go in-game in Canary if you use a save and are updated to the latest game version. Even then it isn't guaranteed to work and is unstable and might softlock or crash, so it may take multiple attempts and if one save doesn't work then another save might. - -Beware that the game can eat up a lot of RAM (in excess of 20GB in some cases) so if you have a fixed pagefile you might need to increase its size to help reduce crashing. \ No newline at end of file +Xenoblade Chronicles 2 currently can go in-game(hardware dependable) but can't progress past first map area due to unimplemented/buggy function to interact with NPCs. Major rendering glitches: missing/invisible textures, rendering inaccuracies, flickering, wrong colors, DOF issues and low fps. \ No newline at end of file