From 3a1c42abe9ce0e6505f0c74b636476d26dbbc480 Mon Sep 17 00:00:00 2001 From: SS <74042715+ch0ppymaster@users.noreply.github.com> Date: Fri, 13 Nov 2020 14:20:48 +0530 Subject: [PATCH] Updated xenoblade chronicles definitive edition (markdown) --- xenoblade-chronicles-definitive-edition.md | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/xenoblade-chronicles-definitive-edition.md b/xenoblade-chronicles-definitive-edition.md index 9eedf85..ed64097 100644 --- a/xenoblade-chronicles-definitive-edition.md +++ b/xenoblade-chronicles-definitive-edition.md @@ -1,13 +1,15 @@ Xenoblade Chronicle Definitive Edition is playable -Known issues: -1. particle effects are buggy -2. shadows may not render properly -3. in future connected(epilogue) cutscene seems to be crash -4. lighting is too bright on some cutscenes -5. anisotropic filtering causes cloud rendering issues +#### issues: + +- particle effects are buggy +- shadows may not render properly +- in future connected(epilogue) cutscene seems to be crash +- lighting is too bright on some cutscenes +- anisotropic filtering causes cloud rendering issues + +#### Game-specific configuration -Recommended settings for this game: - Set GPU emulation accuracy to high - Anisotropic filtering to default