Updated splatoon 2 (markdown)

galax20002 2021-03-08 22:59:21 +01:00
parent 10dd1bb276
commit 467d16a131

@ -5,19 +5,19 @@ Splatoon 2 is playable.
* The dynamic resolution currently
hurts performance with
asynchronous GPU emulation
enabled.
enabled. The disable dynamic resolution mod solve this issue
* the Disable dynamic resoution mod slightly improves performance on the latest version of the game too and i recommend to use it.
* Sounds that are supposed to have
varying pitches maybe will have a
varying pitches may will have a
constant pitch.
* You need a strong PC to be able to achieve constant 60 fps you can switch to handheld mode for better performance.
* if the game is updated to the latest version, the resolution with the disable dynamic resolution mod remains at 1080p.
* You need a strong PC to be able to achieve constant 60 fps you can switch to handheld mode for better performance. A Potato PC or a PC with an iGPU doesn't run this game well and won't achieve 60fps at all
* In splatoon Octo Expansion DLC it can lead to slowdowns in some levels if many opponents are displayed
* There are rendering issues on
Pascal GPUS (GeForce 10 series)
Pascal and Maxwell GPUS (GeForce 10 series, GeForce 900 series)
when assembly shaders are turned
on.
on. make sure the normal async builder is turned on
* Local wireless and online multiplayer do not work as they are not implemented in yuzu and causes crashes when you go inside.
* The Vulkan backend works partially. but has heavily graphical errors
* The Vulkan backend works normal on the Plaza and single player story now. but has heavily graphical glitches in the Octo Expansion DLC. use OpenGL instead
#### Screenshots