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Updated splatoon 2 (markdown)
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@ -5,19 +5,19 @@ Splatoon 2 is playable.
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* The dynamic resolution currently
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hurts performance with
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asynchronous GPU emulation
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enabled.
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enabled. The disable dynamic resolution mod solve this issue
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* the Disable dynamic resoution mod slightly improves performance on the latest version of the game too and i recommend to use it.
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* Sounds that are supposed to have
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varying pitches maybe will have a
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varying pitches may will have a
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constant pitch.
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* You need a strong PC to be able to achieve constant 60 fps you can switch to handheld mode for better performance.
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* if the game is updated to the latest version, the resolution with the disable dynamic resolution mod remains at 1080p.
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* You need a strong PC to be able to achieve constant 60 fps you can switch to handheld mode for better performance. A Potato PC or a PC with an iGPU doesn't run this game well and won't achieve 60fps at all
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* In splatoon Octo Expansion DLC it can lead to slowdowns in some levels if many opponents are displayed
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* There are rendering issues on
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Pascal GPUS (GeForce 10 series)
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Pascal and Maxwell GPUS (GeForce 10 series, GeForce 900 series)
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when assembly shaders are turned
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on.
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on. make sure the normal async builder is turned on
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* Local wireless and online multiplayer do not work as they are not implemented in yuzu and causes crashes when you go inside.
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* The Vulkan backend works partially. but has heavily graphical errors
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* The Vulkan backend works normal on the Plaza and single player story now. but has heavily graphical glitches in the Octo Expansion DLC. use OpenGL instead
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#### Screenshots
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