From 67aadb529c67c1d07bbad1d1d8071d773e09c291 Mon Sep 17 00:00:00 2001 From: BSoDGamingYT <38402209+BSoDGamingYT@users.noreply.github.com> Date: Sat, 30 May 2020 14:16:54 +0200 Subject: [PATCH] Updated Xenoblade Chronicles 2 (markdown) --- Xenoblade-Chronicles-2.md | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/Xenoblade-Chronicles-2.md b/Xenoblade-Chronicles-2.md index 03473ef..3082048 100644 --- a/Xenoblade-Chronicles-2.md +++ b/Xenoblade-Chronicles-2.md @@ -1,7 +1,3 @@ -Xenoblade Chronicles 2 currently can go in-game but can't progress past the first map area due to unimplemented/buggy functions to interact with NPCs. -Major rendering glitches: missing/invisible textures, rendering inaccuracies, flickering, wrong colors, and DOF issues. +Xenoblade Chronicles 2 is in a usable state. Much of its rendering issues have been fixed. -UPDATE 30/05/2020, early build 564, Graphics/Advanced/Accuracy Level/HIGH : -First chapter ok : small town, small areas, 30 fps but laggy, playable. -Second chapter : very slow in large areas, laggy, fps below 15, unplayable. -Audio is not synced in cutscenes. \ No newline at end of file +You will require high GPU accuracy to fix texture issues/Performance \ No newline at end of file