From 6b7abb9f179c1a2349decd4f34d4cc3bb8ec7040 Mon Sep 17 00:00:00 2001 From: SS <74042715+ch0ppymaster@users.noreply.github.com> Date: Sat, 14 Nov 2020 10:51:05 +0530 Subject: [PATCH] Updated splatoon 2 (markdown) --- splatoon-2.md | 25 ++++++++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/splatoon-2.md b/splatoon-2.md index 18a5747..c81eeae 100644 --- a/splatoon-2.md +++ b/splatoon-2.md @@ -1 +1,24 @@ -Some shadows are much darker than usual. Sometimes, shaders will be corrupted during extended play, which can cause some areas to be unbeatable until the game is restarted. The dynamic resolution currently hurts performance with asynchronous GPU emulation enabled. Sounds that are supposed to have varying pitches will have a constant pitch.There are rendering issues on Pascal GPUS (GeForce 10 series) when assembly shaders are turned on. \ No newline at end of file +Splatoon 2 is playable with some issues. + +#### Issues: + +* shadows are much darker than + usual. +* shaders will be corrupted during + extended play, which can cause + some areas to be unbeatable until + the game is restarted. +* The dynamic resolution currently + hurts performance with + asynchronous GPU emulation + enabled. +* Sounds that are supposed to have + varying pitches will have a + constant pitch. +* There are rendering issues on + Pascal GPUS (GeForce 10 series) + when assembly shaders are turned + on. +* Local wireless and online + multiplayer do not works as is not + implemented on yuzu. \ No newline at end of file