From 722eb5121a7587ac953e2b85d6b201fad2ac7133 Mon Sep 17 00:00:00 2001 From: Law022 <80626144+Law022@users.noreply.github.com> Date: Thu, 18 Mar 2021 11:18:19 +0000 Subject: [PATCH] Added some information for running the game --- mercenaries-blaze-dawn-of-the-twin-dragons.md | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 mercenaries-blaze-dawn-of-the-twin-dragons.md diff --git a/mercenaries-blaze-dawn-of-the-twin-dragons.md b/mercenaries-blaze-dawn-of-the-twin-dragons.md new file mode 100644 index 0000000..3848efa --- /dev/null +++ b/mercenaries-blaze-dawn-of-the-twin-dragons.md @@ -0,0 +1,7 @@ +Mercenaries Blaze: Dawn Of The Twin Dragons currently works very well + +### Known issues +* You need to use default anisotropic filtering, Any other setting will not render the shadows properly most of the time and you will get red artefacts (See image bellow) + +![](https://i.imgur.com/UVj094Y.png) +