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Updated Super Mario Odyssey (markdown)
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@ -8,7 +8,7 @@ Please note that while the `1.3.0` update does run in the emulator, it introduce
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AMD GPU users can expect graphical bugs and lower performance on this title on OpenGL. These issues are caused by the AMD's Windows driver. Switching to Vulkan API helps with these issues, however, you will have to recompile the shaders every time you boot the game as Vulkan currently does not have a shader cache.
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AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading.
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AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading. this can be partially fixed with a mod (see below for a link).
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#### Additional info
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