diff --git a/pokemon-lets-go.md b/pokemon-lets-go.md index fc636c7..9a2990d 100644 --- a/pokemon-lets-go.md +++ b/pokemon-lets-go.md @@ -5,9 +5,25 @@ Pokemon: Let's Go goes ingame if you follow the instructions below: * Dump a save. You can also use ones from the `Savefiles` section. * Dump and use your NAND and keys from your console following our [quickstart guide](https://yuzu-emu.org/help/quickstart/). -* Choose the "Single Player - Handheld - Undocked" in `Emulation > Configure... > Input` +* Choose the "Single Player - Handheld - Undocked" in `Emulation > Configure... > Input` or Choose the Custom Preset and Map ONLY the "Joycons Docked" Controller #### How to get past the controller selection screen * In the Input Configuration tab, and choose the "Single Player - Handheld - Undocked" profile. -NOTE: In its current state, Pokemon Lets go is unstable with the "Use Asynchronous GPU Emulation" option enabled, Please make sure to keep this option turned OFF. \ No newline at end of file +NOTE: In its current state, Pokemon Lets go is unstable with the "Use Asynchronous GPU Emulation" option enabled, Please make sure to keep this option turned OFF. + +Additionally, there are a few instances in which Pokemon Let's Go will crash or softlock. The known ones are listed below + +Crash = Can possibly happen + +Softlock = Is guaranteed to happen + +* Softlock when naming your character at the start of the game (FIX: Use a game save to bypass) + +* Possible crash when trying to equip clothing on yourself or Pokemon + +* Softlock when renaming any pokemon in the game (FIX: Use PKHeX to rename your pokemon if you need to) + +* Softlock when retrieving a pokemon from the daycare + +* Possible crashing may occur when moving from one large area to another