Updated Cadence of Hyrule Crypt of the NecroDancer Featuring The Legend of Zelda (markdown)

Flame Sage 2020-02-04 01:00:37 +00:00
parent 0f70db479e
commit 989c241830

@ -3,7 +3,7 @@ For the best compatibility, enable **only** the Pro Controller in the custom con
**Asynchronous GPU is now partially compatible with this title**, enabling better performance while in use. This option can be found under `Emulation > Configure... > Graphics > Use asynchronous GPU emulation`. **Asynchronous GPU is now partially compatible with this title**, enabling better performance while in use. This option can be found under `Emulation > Configure... > Graphics > Use asynchronous GPU emulation`.
**Known Issues** **Known Issues**
* Game speed seems to ignore the speed limiter on some/all systems with Asynchronous GPU enabled, even while using a Pro Controller config. This is potentially remedied by configuring Yuzu's process affinity to only make use of real CPU cores on AMD Ryzen systems. This workaround's effectiveness with Intel CPUs is currently unknown/undocumented. * Game speed seems to ignore the speed limiter on some/all systems with Asynchronous GPU enabled, even while using a Pro Controller config. This is potentially remedied by configuring Yuzu's process affinity to only make use of real CPU cores on AMD Ryzen systems. This workaround's effectiveness with Intel CPUs is currently unknown.
* Controller seems to get ghost input on some runs (even with analog axis unmapped), restarting fixes it. * Controller seems to get ghost input on some runs (even with analog axis unmapped), restarting fixes it.