From a7b6f32f809d341a266ea68c88dba45c0253b469 Mon Sep 17 00:00:00 2001 From: galax20002 <77382179+galax20002@users.noreply.github.com> Date: Fri, 19 Mar 2021 14:03:40 +0100 Subject: [PATCH] Updated splatoon 2 (markdown) --- splatoon-2.md | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/splatoon-2.md b/splatoon-2.md index b60f8a3..f9b7341 100644 --- a/splatoon-2.md +++ b/splatoon-2.md @@ -1,22 +1,24 @@ -Splatoon 2 and the Octo Expansion DLC are playable with infrequent crashes. Performance is currently sub-par compared to other titles on yuzu. +Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub-par compared to other titles on yuzu and depends on CPU Performance. + + ## Issues: -* Using assembly shaders causes multiple rendering issues with shading and Inkling bodies on NVIDIA Pascal and Maxwell GPUs (i.e. GeForce 9- and 10-series) [[issue]](https://github.com/yuzu-emu/yuzu/issues/4073). -* Asynchronous shader compilation randomly causes terrain to become unnavigable as if covered by enemy ink [[issue]](https://github.com/yuzu-emu/yuzu/issues/4982). +* Using assembly shaders causes multiple rendering issues with shading and Inkling bodies on NVIDIA Pascal and Maxwell GPUs (i.e. GeForce 9- and 10-series) [[issue]](https://github.com/yuzu-emu/yuzu/issues/4073). +* Asynchronous shader compilation randomly causes terrain to become unnavigable as if covered by enemy ink [[issue]](https://github.com/yuzu-emu/yuzu/issues/4982). * The game's dynamic resolution hurts performance. Enable Fast GPU Time to mitigate it. -* The Vulkan backend has additional rendering issues. +* The Vulkan backend has additional rendering issues. * Sounds that are supposed to have varying pitches may have a constant pitch (needs verification). * In the Octo Expansion DLC, there are slowdowns in some levels when many opponents are displayed. * Local wireless and online multiplayer does not work as the necessary services are not implemented in yuzu. ## Recommended Configuration: - - + + * OpenGL tends to work better for this game. -* For NVIDIA Maxwell and Pascal GPU users (i.e. GeForce 9- and 10-series), disable assembly shaders. NVIDIA GPUs users of all other supported architectures (i.e. Kepler, Turing) should enable assembly shaders. -* Disable asynchronous shader compilation: it can cause gameplay issues. +* For NVIDIA Maxwell and Pascal GPU users (i.e. GeForce 9- and 10-series), disable assembly shaders. NVIDIA GPUs users of all other supported architectures (i.e. Kepler, Turing) should enable assembly shaders. +* Disable asynchronous shader compilation: it can cause gameplay issues. * Enable Fast GPU Time. * Controller configuration: `Pro Controller` or `Dual Joycons` and set up motion controls if you have a gamepad that supports it. @@ -31,7 +33,7 @@ Splatoon 2 and the Octo Expansion DLC are playable with infrequent crashes. Perf ![](https://user-images.githubusercontent.com/74042715/99941878-c3e66c80-2d94-11eb-8a79-3f81283f818c.png) - + ## Vulkan rendering issues ![](https://user-images.githubusercontent.com/77382179/111670164-d3903200-8817-11eb-9109-350e36ed44e5.PNG)