From b2099b365a15b247360843f31c0b5e1faec2345a Mon Sep 17 00:00:00 2001 From: M&M Date: Tue, 23 Jun 2020 17:37:32 -0700 Subject: [PATCH] Updated Splatoon 2 (markdown) --- Splatoon-2.md | 1 - splatoon-2.md | 1 + 2 files changed, 1 insertion(+), 1 deletion(-) delete mode 100644 Splatoon-2.md create mode 100644 splatoon-2.md diff --git a/Splatoon-2.md b/Splatoon-2.md deleted file mode 100644 index 61655d2..0000000 --- a/Splatoon-2.md +++ /dev/null @@ -1 +0,0 @@ -Some shadows are much darker than usual. Sometimes, shaders will be corrupted during extended play, which can cause some areas to be unbeatable until the game is restarted. The dynamic resolution currently hurts performance with asynchronous GPU emulation enabled. Asynchronous GPU will break the ink swimming mechanic, making the game unplayable. Some of the later stages have awful performance, notably stage 25. Some sounds that are supposed to be positional will play globally. Sounds that are supposed to have varying pitches will have a constant pitch. \ No newline at end of file diff --git a/splatoon-2.md b/splatoon-2.md new file mode 100644 index 0000000..bf75101 --- /dev/null +++ b/splatoon-2.md @@ -0,0 +1 @@ +Some shadows are much darker than usual. Sometimes, shaders will be corrupted during extended play, which can cause some areas to be unbeatable until the game is restarted. The dynamic resolution currently hurts performance with asynchronous GPU emulation enabled. Sounds that are supposed to have varying pitches will have a constant pitch. \ No newline at end of file