From b9e4ae9983b0d1684f2f9394d9e54e034b24f287 Mon Sep 17 00:00:00 2001 From: Law <80626144+Law022@users.noreply.github.com> Date: Wed, 28 Sep 2022 22:17:27 +0100 Subject: [PATCH] Updated mercenaries blaze dawn of the twin dragons (markdown) --- mercenaries-blaze-dawn-of-the-twin-dragons.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/mercenaries-blaze-dawn-of-the-twin-dragons.md b/mercenaries-blaze-dawn-of-the-twin-dragons.md index 3848efa..7c31f21 100644 --- a/mercenaries-blaze-dawn-of-the-twin-dragons.md +++ b/mercenaries-blaze-dawn-of-the-twin-dragons.md @@ -1,7 +1,5 @@ Mercenaries Blaze: Dawn Of The Twin Dragons currently works very well ### Known issues -* You need to use default anisotropic filtering, Any other setting will not render the shadows properly most of the time and you will get red artefacts (See image bellow) -![](https://i.imgur.com/UVj094Y.png)