From c630e923fdb6f1490a64b29fff1d8842325cb5f9 Mon Sep 17 00:00:00 2001 From: SS <74042715+ch0ppymaster@users.noreply.github.com> Date: Fri, 13 Nov 2020 14:24:52 +0530 Subject: [PATCH] Updated the legend of zelda breath of the wild (markdown) --- the-legend-of-zelda-breath-of-the-wild.md | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/the-legend-of-zelda-breath-of-the-wild.md b/the-legend-of-zelda-breath-of-the-wild.md index 4b67fb2..45f87f5 100644 --- a/the-legend-of-zelda-breath-of-the-wild.md +++ b/the-legend-of-zelda-breath-of-the-wild.md @@ -1,10 +1,11 @@ Breath of the Wild is fully playable currently. -Known issues: -1. The player character assumes the colors of malice while standing in it -2. Rain stutters or moves slowly -3. Particle effects do not move correctly on normal accuracy -4. Camera Rune cannot detect objects with high accuracy -5. Rain looks stretched while shooting an arrow mid-air +#### Issues: + +- The player character assumes the colors of malice while standing in it +- Rain stutters or moves slowly +- Particle effects do not move correctly on normal accuracy +- Camera Rune cannot detect objects with high accuracy +- Rain looks stretched while shooting an arrow mid-air AMD GPU users using Mesa should set the environment variable `AMD_DEBUG=nohyperz` to resolve black texture issues. \ No newline at end of file