From c9946f03cbb0d1f7b3f0973ed02e68e7bd613c21 Mon Sep 17 00:00:00 2001 From: SS <74042715+ch0ppymaster@users.noreply.github.com> Date: Sat, 14 Nov 2020 11:20:11 +0530 Subject: [PATCH] Updated super mario odyssey (markdown) --- super-mario-odyssey.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/super-mario-odyssey.md b/super-mario-odyssey.md index 831c121..38f411e 100644 --- a/super-mario-odyssey.md +++ b/super-mario-odyssey.md @@ -7,6 +7,9 @@ Super Mario Odyssey is currently in a playable state. As with most emulators, your in-game performance is highly dependent on the power of your system. -#### HARDWARE ISSUES +#### ISSUES: + * AMD GPU users can expect graphical bugs and *very* low performance on this title on OpenGL. These issues are caused by the AMD's Windows driver. Switching to Vulkan API helps with these issues. However, you will have to recompile the shaders every time you boot the game as Vulkan currently does not have a shader cache. -* AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading, this can be partially fixed with a mod. You'll find it among several others on our [Switch Mods](https://yuzu-emu.org/wiki/switch-mods/) page. \ No newline at end of file +* AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading, this can be partially fixed with a mod. You'll find it among several others on our [Switch Mods](https://yuzu-emu.org/wiki/switch-mods/) page. +* Luigi's Balloon world can't be played due to lack of online implementation. +